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    Anonymous
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    Here is a rough conversion of the Familiar from Grand Tome of Adversaries. I’ve taken a few liberties, removing a few talents that seem superlative now that the creature isn’t built from a point allowance.

    Least Familiar (Lieutenant)
    Fear Rating 1
    Hell’s Favor 2
    Pace 3
    Initiative 6d Reflexes
    Melee 5d; Claws (+2 DM)
    Ranged 5d
    Defenses Avoidance 4 / Discipline 3 / Fortitude 2
    Armor (0)
    Health Track 6/6/6
    Talents
    Attack Focus (Claws): Score successes on a 6+
    Born Thief: Use Subterfuge as free action.
    Cheat: Impose –1d penalty once per scene.
    Incredible Reflexes: +2d to Dodge and Parry rolls.
    Night Vision: See twice as far in low-lighting.
    Powers
    Shape Mask: Creature may assume any shape
    Invisibility: Creature becomes unseen
    Prices
    Ultimate Master
    Reveal Nature (Mirror)
    Skills
    7d: Acrobatics, Athletics, Stealth
    6d: Notice, Reflexes, Resolve, Subterfuge
    5d: Charm, Empathy, Melee, Ranged

    Standard Familiar (Lieutenant)
    Fear Rating 2
    Hell’s Favor 2
    Pace 3
    Initiative 7d Reflexes
    Melee 7d; Claws (+4 DM), Fangs (+2 DM)
    Ranged 7d
    Defenses Avoidance 4 / Discipline 4 / Fortitude 3
    Armor (2)
    Health Track 6/6/6
    Talents
    Attack Focus (Claws): Score successes on a 6+
    Born Thief: Use Subterfuge as free action.
    Cheat: Impose –1d penalty once per scene.
    Incredible Reflexes: +2d to Dodge and Parry rolls.
    Night Vision: See twice as far in low-lighting.
    Powers
    Shape Mask: Creature may assume any shape
    Invisibility: Creature becomes unseen
    Armor: Adds armor equal to Hell’s Favor
    Prices
    Ultimate Master
    Reveal Nature (Mirror)
    Vulnerability (Silver)
    Skills
    8d: Acrobatics, Athletics, Stealth
    7d: Charm, Empathy, Melee, Ranged, Reflexes, Resolve, Subterfuge
    6d: Notice

    Greater Familiar (Lieutenant)
    Fear Rating 2
    Hell’s Favor 3
    Pace 4
    Initiative 9d Reflexes (12d)
    Melee 7d; Claws (+6 DM) (10d)
    Ranged 8d (11d)
    Defenses Avoidance 4 / Discipline 4 / Fortitude 3
    Armor (0)(3)
    Health Track 8/8/8 (12/12/12)
    Talents
    Attack Focus (Claws): Score successes on a 6+
    Born Thief: Use Subterfuge as free action.
    Cheat: Impose –1d penalty once per scene.
    Incredible Reflexes: +2d to Dodge and Parry rolls.
    Night Vision: See twice as far in low-lighting.
    Powers
    Shape Mask: Creature may assume any shape
    Monstrous Form: Adds Hell’s Favor to physical abilities
    Suggestive: 7d; Control the minds of others. (Roll vs target Discipline)
    Prices
    Ultimate Master
    Reveal Nature (Mirrors)
    True Name
    Skills
    10d: Acrobatics, Athletics, Stealth
    9d: Reflexes*, Empathy
    7d: Charm, Melee*, Notice, Ranged*, Resolve, Subterfuge
    6d: Command
    *add Hell’s Favor when in Monstrous Form.
    Figures in Parenthesis reflect creature in Monstrous Form.

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