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  • #151972
    Anonymous
    Inactive

    https://youtu.be/T9-nMOa5zQk

    Hello everyone I’m Stephen Tasker with Damocles Thread Development. Over the past year we’ve been working on an official Witch Hunter Live Action system. We’re hoping to put up a Kickstarter in the next month or so. Above is the Kickstarter promotional video that shows off just a few of the gorgeous art pieces we had produced for the book. Let us know what you think in the comments below and feel free to ask any questions too.

    Stephen Tasker,
    https://www.damoclesthread.com/

    #269547
    Anonymous
    Inactive

    Stephen,

    This looks really cool! I’ve heard about the WHLARP events at cons the last couple of years but never had the good fortune to attend one. So wishing you the best of luck with this and will be watching the kickstarter with great interest.

    For those of us who have never attended, can you break down the system for us? Is it paper/rock/scissors, ala Minds Eye, or something else?

    Tom

    #269557
    Anonymous
    Inactive

    The main mechanic is each ‘skill’ has a number 1-9 (I think) and you roll by using a stopwatch and looking at the hundredth’s position. You succeed if you get under your score. In the case of a tie, I believe they were broken by how far under your skill you get. You can also spend your limited ‘Hero Points’ to modify rolls or succeed.

    John

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