Viewing 15 posts - 1 through 15 (of 27 total)
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  • #152142
    Anonymous
    Inactive

    ::Haakon waits patiently in line to see if he can pass through a pillar of flame::

    Anyone else reconsidering their character paths, or wishing to make new characters with the new book out?

    #271139
    Anonymous
    Inactive

    I have too many characters I want to play….but, for me…Deathmonger focusing on the Lord of Bones.

    #271140
    frootsnax
    Participant

    I hate you both. You’re bad bad people. My internet is down. I. CAN’T. DOWNLOAD. THE. &$!#%]!!!G BOOK.
    .
    .
    .
    …hello Starbucks…see you in half an hour…

    #271141
    Anonymous
    Inactive

    I’m very excited to see the WotEF path, but that shouldn’t surprise anyone. Won’t need to rebuild to access it, but I now have a much better idea of what my T3 and T5 paths will be \":)\"

    I’m thinking I may swap the Zealot flaw for the Jingoistic flaw on Raseri, but I need to think it out a little.

    Though not for any of my current characters, I really like the Galloping Rain fighting style, and of course the Runic Warrior is pretty cool. Also for a future character, I think it would be really interesting to make a character with the Blind flaw. It would be challenging to make a blind character who is actually useful in combat.

    Was I the only person who thought ‘wtf?’ when they came across the Ossarion Chimera?

    #271142
    frootsnax
    Participant

    Was I the only person who thought ‘wtf?’ when they came across the Ossarion Chimera?
    Thank you Starbucks. I’ve downloaded the book! And am typing furiously thanks to the added caffeine!

    And yes…that isn’t the Chimera of Greek myth (or D&D fame)…but I really like it! The Greek word “Chimera” either originally meant or has come to mean the (con)fusion of different animal parts. So in that sense the Ossarion Chimera, produced by dark alchemy, is perfect. A little bit of elephant…a little lion…some wings to fly on…also clearly a cousin to the Ossarion Manticore.

    I wonder if Ossarion alchemy might account for ratmen or hyennamen?

    On yet another hand I wonder where the elephants came from? When Queen Alezhia appeared out of the South she had war elephants which had never been seen before in the Coryani Empire. I assume the Ossarions had elephants too (from somewhere). I wonder if any sages or Centurions said at the time …”hey that things got the same ******* head as the Chimera!”

    #271143
    Anonymous
    Inactive

    A couple of my tertiaries may get a re-build once I cross-reference a few rules.

    Agrippina may get a tweak once I think about the mounted archery options presented.

    #271144
    Anonymous
    Inactive

    Is everything in the book legal for play? Are we now allowed to have characters from the Blessed Lands/First City? No limit on diety worship?

    #271145
    Anonymous
    Inactive

    Everything in that book is legal to play. You may build a character from the Blessed Lands. Deity worship is as standard. As such, you are entirely free to make a First City Death Monger who picks their spells from the Divine Trinity spell list.

    I will say, however, that since we do not have rules for the Hunnai at this time (those being the humans who worship Belisarda) you cannot have a human worshiper of Belisarda at this time. The Hunnai religion is NOT the same as the Elorii religion, and therefore you cannot simply use existing rules to cover their rather odd religion.

    #271146
    drafit
    Participant

    Hello,

    Cody is correct.

    However, though this may be obvious to the majority of you, you cannot play characters from nations not specifically stated as available. So no Khitani, Dailish, Hunai, etc.

    Additionally, the Tultipetan dwarf is restricted to those that have the certificate allowing them to do so.

    #271161
    Anonymous
    Inactive

    There are lots of character ideas to play. The first rules item that will get used is the manica with The Mountain, my former gladiator myrmidon. I really like the anointed weapon and could easily pair it with soldier saint, laughing viper or warrior of the eternal flame. Too many choices, not enough play time. \":)\"

    With a sweep of his hat,

    Paul

    #271163
    Anonymous
    Inactive

    I’d LOVE to go the Anointed Weapon route as it would be massively helpful to me. Alas, my Heirloom was my armor, not my sword, and I have invested a lot of time and money into my present Fervidite blade to replace it with a Foundation Talent. The sacrifices needed to make it work simply outweigh the benefits it would have to Haakon’s casting.

    #271172
    Anonymous
    Inactive

    No rebuilds for either of my characters out of the book. I’m actually surprised, since I assumed there would be something in there, especially with the little bit of text about the Andyar shaman types and their luck stones. I had also been wondering about whether there would be different types of Soldier-Saints (room for casters or skill monkeys in their ranks, essentially) but there they are straight up knights, which makes sense. The only other possibilities would have been if there was some professional treasure seeker type of path especially designed around the delving the first city, or something related to the eternal choir – again, not things I was really expecting.

    Loved the book, but really, would expect more things of interest to my current characters from a book about the hinterlands, for example. Though for by tertiary character I could see going for a soldier saint now…. Though I suspect I’ll never play enough to waurant having a tertiary character, it won’t stop me from making him…

    #271177
    Anonymous
    Inactive

    I had also been wondering about whether there would be different types of Soldier-Saints (room for casters or skill monkeys in their ranks, essentially) but there they are straight up knights, which makes sense.

    I’m confused. What makes them not have room for casters or skill monkeys?

    Requirements:
    1. Weapon Mastery (any one handed weapon) (ta)
    2. one of Knight’s Code (ta) or Strength of the Coryani Heart (ta);
    3. 6 ranks in Knowledge (Religion) and Mettle;
    4. one of Sword Saint (pa), Equestrian (ba), or Squire (ba);
    5. Must have either the Heroic or Code of Honor Flaw;
    6. Must be an adherent of either the Mother Church of Coryan or the Milandric Orthodox Church, with no Infamy with either group.

    Archetype: Any (and could have Weapon Mastery with any archetype + background)
    Background: Equestrian
    Flaw: Code of Honor
    Church: Pick your preference of the 2

    Your 1.5 advancement could be as an Adherent of the Soldier Saints. You could be an Expert, Divine, Arcane (Psionics, Eldritch or Sarishan Sorceror Priest) or Martial. In terms of casters, no Shamans or Elder (can’t meet the religion requirements).

    If you go Squire background you need to pick up a Knight Path before qualifying. Going the Sword Saint route opens even more doors.

    The benefits are ranks in Arcanum or spell related talents other than The High Blades which is a pretty nice spell, but I certainly wouldn’t consider them closed to casters and skill monkeys.

    With a sweep of his hat,

    Paul

    #271179
    Anonymous
    Inactive

    In fluff the Attendants are the ‘hangers on’ of the Soldier Saints, but since they are basically the knightly entrourage they need to be able to fight. The Saints have a pretty rough job, so having a bunch of val’Mehan emissaries hanging around (however faithful they are) probably isn’t helpful.

    Also remember, only the Attendant to the Soldier Saints is currently available for play. Like Warrior of the Eternal Flame, you have to complete story events to qualify for the higher Paths (similar to what was done with the Warriors of the Eternal Flame in the previous campaign).

    #271182
    frootsnax
    Participant

    Nothing in the player based crunch affects Tukufu. Although all things considered I really should find a slot somewhere for him to take Treasure Hunter just based on fluff.

    Would have been nice to have seen a path or background to represent a holy hermit.

    For players I like the Hedge Mage. Nice to have a (eldritch) spell casting background that gives a rank of arcanum & doesn’t have to be a member of the Sanctorum… I also like the new flaws. Blind seems to be prohibitive but the others are nice. Zealot …. because why should it just be NPCs right? \":P\"

    I don’t think phylactary should adjust the combat value of a creature. If it keeps coming back that’s a function of “plot” not a function of how hard you have to hit it in an encounter.

    My current 2 cents. Still digesting…

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