Quote:
22) There were references to "Orc" nations both in Uggur and among those who (according to the Altherians) lead the siege of Khafre' prior to it floating to the Altherian Plateau. Were these 'orc' armies Gar, are they now humans, or something else entirely (to be revealed at a later date)? At least in the case of Uggur, I think there are a few Kio players who may be interested in knowing.
I would refer to two modules from the 3.5 rule set that mention the Gar in varying degrees.
First is Beyond the Threshold of Never from Year 5. In the Adventure Summary and Background there is this quote.
Quote:
For instance the Elder who first offered the idea of allowing humanity into the Elorii city, Meliros, has a dirty secret. He has always kept a close alliance with the non humans of Uggur. Meanwhile, the Uggur attack merchant caravans and traveling humans with impunity. Even now Meliros has gone to Uggur to find out the cause of the increasing amount of raids on trade routes.
This shows that the non-humans of Uggur have a secret alliance with Entaris not a widely known one. But they are still a threat to all nations near their boarder.
The second module is The Warload of Quagga from Year 2 of the Invisible Kings of Metra.
The Adventure Background provide this information.
Quote:
However the Uggur (not the land, but what the Gar are collectively known as) are active and Ig's standing army is tied up defending the Western Lands’ borders currently from incursion.
Gar is the term that the people of Uggur, and the Ssethregoran Empire, use to describe themselves. To men and others of their association they have become known as Orcs; a derogatory term that translates to beastmen or half-man. The Gar themselves refuse to make use of this term and find it offensive.
Also while questioning Ig the players can learn much about the history of Uggur.
On the history of Uggur, past and present:
• The Ugguruk Empire was flourishing around 4,100 BIC. It was mainly a nocturnal civilization largely confined to what is now Uggur and the League states. They warred against the Sseth with a passion.
• They worship the Other (Oyi), and used wild servitor races as slaves-kobolds, trogloydytes and Ss’ressen. Two ancient forts still bear Ugguruk names-Tyroch and Rhyudoch.
• The Uggurruk Empire faded into decline later when the Lhyllifen and the Mhyrician Kio/Undir Alliances destroyed their Empire centuries later.
• Currently hordes of Uggur are massing and beginning to raid with renewed vigor. They wield strange scythe like weapons adapted to their great strength. He can show the player characters a massive bladed arm guard with a wicked curved blade that extends like a punch dagger, as well as a large two bladed weapon sword like on each side, curved scimitar like.
• They use dark magics gifted by their dark god, and practice human sacrifices. They train griffon’s and wyverns as winged mounts as well. If left unguarded, they will pour into the Western Lands and invade the League of Princes through underground tunnels that riddle the mountains.
• They have a limited level of technology, but some of their war machines are quite advanced. In addition, they have developed great ballistae’s that can mount on their Wyverns and be fired by riders from the sky which are most devastating to ground troops, as they keep out of range of ground ranged attacks. The Warlord of Quagga has next to no magical or divine powers in his camp at this time.
My understanding of the Gar as they are now was that with the change over from 3.5 all previous races have been removed, and the Gar represent a more generic monstrous humanoid background, like Gnolls, bugbears, and orcs and their respective half-breeds. Basically they have all been merged into one race.
But with both Uggur and Gar being used interchangeably it is difficult to distinguish between them.
I hope that answers your question Nierite.