PCIHenry wrote:
Lastly John - Your idea is an interesting one, but again I'm concerned that a player would plunk down money expecting to get something they truly want and then its rejected because of balance issues or some other problem. Then what?
I'll keep brainstorming, but thank you for your input.
Perhaps since the campaign runs through January, you could have those people interested in the add-on for a custom mechanic submit them early or at least an idea of what they would like. I know it's a lot of work, but I can think of several folks who would be interested. I would view it at around the $50 / $75 mark myself. You are right though, that if someone wanted something outrageous that would be a problem.
How about offering some more unique mounts (I've heard rams bandied about by certain dwarves) or animal companion options for characters? Maybe a hellsteed (Which I would love since I worked with Mortimer a couple BI's back), or other exotic animals.Things that are not likely to be offered under normal play in the campaign.
Could you go into a little more detail about what benefits (if any) owning a store would have? Is it a source of small income each adventure? Is it a discount on merchandise? That might help me come up with more ideas similar but different.
John