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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Wed Jan 08, 2014 5:30 pm 

Joined: Wed Oct 16, 2013 12:12 pm
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Location: Superior, WI
Let me say upfront, that I haven't purchased anything off the Kickstarter, though I'm sure I'm going to at some point.

If I were one of those people who picked up something that was initially touted as 'limited' and 'special' and then later the same, identical thing would become available, it would SERIOUSLY irk me. It is one thing if something was similar but still have some differences; that wouldn't really bother me.

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Elyse val'Tensen, Royal Marine of Milandir and Knight Protector of Tanin 3.1
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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Wed Jan 08, 2014 6:31 pm 

Joined: Tue Dec 17, 2013 9:19 am
Posts: 147
I agree with Toni. Part of what prompts you to select a certain level is the reward it gives and the associated rarity. Besides, I have faith Henry can always come up with new, different stuff to entice us.

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Belthazor Nádasdy val'Mehen of Nishanpur, Bearer of "False Yet True", Noble Born Sorcerer-Priest of Sarish, val'Mehan Emissary


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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Wed Jan 08, 2014 7:08 pm 
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Location: Central Alberta
I agree with Toni, as well as Joe and Encali (can't remember what name goes with the Screen name, sorry). We are in a small Living campaign, with only--what?--100 players that showed up to Origins? This means that, assuming everyone who took a backer tier for a unique character (not counting the "current character as undead", or the Elorii tier) and used that character at Cons would correspond to some 12% of the total player base! Granted that there are probably more than 100 players in total in the greater ArcaniSphere, but this still represents a MASSIVE percentage of your player base, exclusive of all other things. Each of these tiers represents individuals within the universe, not the variations of the common people that make up the rest of the campaign. There are thousands of val'Holryns out there, so there is no need to restrict their play, but there are only 4 TOTAL Psionic Black Talons in the entire world of Arcanis. As such, every additional one of these 'special characters' makes them extremely LESS special within the bounds of the story.

But Nierite, you may say, but who cares about the Living Campaign as all I want is a neat character?! Well, the thing is that once the rules for these are published (and for some of them they will be published eventually), you can play them in home campaigns to your heart's content, but NONE of them will be campaign legal. These tiers are for Campaign legality, and as such the more rare they are the more precious they are, which means no more of them.

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Haakon Marcus val'Virdan, Divine Holy Judge of Nier
Ruma val'Vasik, Martial Crusader and Master of the Spear
Jorma Osterman, Arcane Coryani Battlemage


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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Wed Jan 08, 2014 8:46 pm 
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Posts: 115
I'm also of the mind that offering more of a few things people have been -repeatedly- bringing up would be diminished by adding even a few more. There are so many unique things in this world I'd rather see variety than repetition.

This KS is not the same as others, so I don't feel Paradigm and Henry have to keep to the same tendencies as those.

My 2 CPs.

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~ Decios Canius val'Dellenov of Balantica, Spear Merchant
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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Wed Jan 08, 2014 8:58 pm 

Joined: Mon Oct 07, 2013 11:30 pm
Posts: 194
Nierite wrote:
This means that, assuming everyone who took a backer tier for a unique character (not counting the "current character as undead", or the Elorii tier) and used that character at Cons would correspond to some 12% of the total player base! Granted that there are probably more than 100 players in total in the greater ArcaniSphere, but this still represents a MASSIVE percentage of your player base, exclusive of all other things.

The flaw in the assumptions in your math is that there are single individuals that bought multiple rewards. I'm not saying that's a bad thing, I'm by no means complaining as I honestly don't care. Sure, there are some things that can't logically be increased (the daughters, for example), but how would creating 5, 10, or even 20 more 'slots' for PCs to own businesses hurt anyone, for another example?


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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Thu Jan 09, 2014 1:48 am 
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Location: Portland OR
mith wrote:
Nierite wrote:
This means that, assuming everyone who took a backer tier for a unique character (not counting the "current character as undead", or the Elorii tier) and used that character at Cons would correspond to some 12% of the total player base! Granted that there are probably more than 100 players in total in the greater ArcaniSphere, but this still represents a MASSIVE percentage of your player base, exclusive of all other things.

The flaw in the assumptions in your math is that there are single individuals that bought multiple rewards. I'm not saying that's a bad thing, I'm by no means complaining as I honestly don't care. Sure, there are some things that can't logically be increased (the daughters, for example), but how would creating 5, 10, or even 20 more 'slots' for PCs to own businesses hurt anyone, for another example?


I assume that there is a limited amount of space in the book to mention PC run businesses amid the guide to the city. Otherwise I agree that there is no reason why other players shouldn't have the chance to run a business.

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AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Thu Jan 09, 2014 7:51 am 

Joined: Fri Sep 27, 2013 12:08 am
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Hello,

val Holryn wrote:
I assume that there is a limited amount of space in the book to mention PC run businesses amid the guide to the city. Otherwise I agree that there is no reason why other players shouldn't have the chance to run a business.


Correct. The book was originally planned as a 128 page book. Since there's a good chance that the Bestiary add on is going to be met, that pushes the book up to 144 pages. In looking back through the material and the great new crunch the Development Team is creating, I'm concerned we're going to go above the 160 page mark, which would throw all costs and shipping calculations out the window.

So as I'm going to write up each and every new business and include them in the book and because there is a limited amount of space available, I can't throw open the gates on that Reward Level.

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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Thu Jan 09, 2014 11:21 am 
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Joined: Sat Dec 21, 2013 11:10 pm
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Location: Omaha, NE
Do we know anything about the val'Vasik talents, backstory other than what is present in Cody's excellent writeups? Maybe some ideas of what their bloodline talents could be would have more people adding those on? That might get existing backers to add more??

I dunno, just brainstorming out loud.

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Primary: Ss'agoth - Templar of The Fire Dragon 1.1
Secondary: Mathius val'Inares - Sanctorum Mage 1.1


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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Thu Jan 09, 2014 1:01 pm 

Joined: Mon Oct 07, 2013 11:30 pm
Posts: 194
Ahhh my mistake! I missed the part about the businesses being written up in the book. In that case, from a (real world) business perspective, it totally makes sense.

PCIHenry wrote:
Hello,

val Holryn wrote:
I assume that there is a limited amount of space in the book to mention PC run businesses amid the guide to the city. Otherwise I agree that there is no reason why other players shouldn't have the chance to run a business.


Correct. The book was originally planned as a 128 page book. Since there's a good chance that the Bestiary add on is going to be met, that pushes the book up to 144 pages. In looking back through the material and the great new crunch the Development Team is creating, I'm concerned we're going to go above the 160 page mark, which would throw all costs and shipping calculations out the window.

So as I'm going to write up each and every new business and include them in the book and because there is a limited amount of space available, I can't throw open the gates on that Reward Level.


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 Post subject: Re: Arcanis: Cradle of Empires KickStarter is now LIVE!
PostPosted: Sat Jan 11, 2014 2:43 am 
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Joined: Fri Sep 27, 2013 1:06 am
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Location: Portland OR
toddpmorgan wrote:
Do we know anything about the val'Vasik talents, backstory other than what is present in Cody's excellent writeups? Maybe some ideas of what their bloodline talents could be would have more people adding those on? That might get existing backers to add more??

I dunno, just brainstorming out loud.


The val Vasik made an appearance in the Final Crusade BI. As Teir 1 allies they had this as their bloodline power:

Searing Light of Illir: +5(a) D10(D8)
Speed: 5, Range: 30'(20'Radius)
*Once per scene. Illirite val (val’Assante and
val’Vasik) are immune.

Will that be an official part of the players? I don't know. But it seems possible.

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AKA Ambassador Tukufu, man of letters, tomb raider and Master Sword Sage
. . . and Sir Szymon val'Holryn, Order of the Phoenix
Formerly Sir Jaeger val'Holryn. Weilder of the Holy Avenger: Thonanos. Gave his soul to help free King Noen


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