SamhainIA wrote:
@James you are very focused on this idea of Heroes being able to buy land. And it seems like your trying to wring out a concession for characters to be able to purchase land. You might have better luck with that particular agenda going through Tony and Joe, but they are probably focused on getting mods out.
Actually, as I understand it, Henry has the final say on matters within the campaign. If he states that there is no way for PCs to purchase land other than the Kickstarter, there is absolutely no way Tony, Melinda, or Joe will be able to counter that decision. They could make every effort to convince him otherwise, but Henry still has the final say.
Additionally, I think it is a DANGEROUS precedent to set whereby a free-to-play, volunteer run campaign can be trumped due to a pay-for-bonus Kickstarter.
SamhainIA wrote:
I think it's worth noting that this campaign has been striving to implement everything from the books. and not add any thing additional to that. and while that choice may have drawbacks its the choice that we as players and authors should embrace.
That's not exactly true... The proposed Lifestyle costs and the Fate Point cap aren't balance issues (like Continued Training) and neither are in the books but the former has been suggested and the latter implemented.
SamhainIA wrote:
I find it quite a bit easier to work with campaign staff in a spirit of collaboration rather than an adverserial stance.
Josh I take exception to this. As I pointed out above, Henry is the final say on whatever the campaign wants to do. I started out simply trying to get clarification on a topic which had been a discussion point before the Kickstarter was even mentioned. It seemed to me, and still does, that a pay-for-bonus Kickstarter is trumping something that was on the docket for the campaign staff to address at some point.