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- October 17, 2013 at 7:31 pm #150184AnonymousInactive
Arcane Spell Casting … You may not, under any circumstances, acquire this source if you possess the Divine Spell Casting Talent. You may not under any circumstances acquire the Divine Spell Casting Talent.
Ok, that’s pretty clear, but its possible to learn and cast Divine spells without having the Divine Spell Casting Talent, as Initiate Itinerant gives rudimentary prayers and from there you could take learn spell if you wanted more than one spell… .
This seems hinky to me, am I missing some rule somewhere that prevents this or should this be disallowed because its doing something that shouldn’t be allowed?
October 17, 2013 at 8:26 pm #251473AnonymousInactiveWhile flavour-wise, I think that all forms of Divine Spellcasting should not be allowed if you have Arcane Spellcasting (except for Psionics), I can see nothing in the rules which suggests you cannot get Rudementary Prayers, or take “Learn Spell” after that if you have an Arcane Source. As such, with the rules as written, you can become an Arcane Archetype, Initiate Itinerant, with Rudementary Spellcasting.
October 18, 2013 at 1:20 am #251485frootsnaxParticipantThematically the tenants of arcane spell casting (experimenting and manipulating the residual energy of creation) is incompatible with divine spell casting (placing faith and training in the memorization of specific “god given” formulas). Psionics being the exception since val have a seperate organ that apparently biologically harnesses ambient cosmic energy like the valinor. In my opinion you probably shouldn’t do a end around with the talent Rudimentary Spellcasting.
That said as the rules are currently written you can currently do this.
November 1, 2013 at 7:56 pm #251888AnonymousInactivePersonally I’m ok with the rules as written and the implications at least with an Arcane template adding Rudimentary Prayers. Thematically having a very devout caster to the point of becoming a Sword Saint would grant a single available Tier 1 prayer. Yes, they could take additional spells, but those would always be T1 and would require a separate talent each. It would work very well for an Arcane Caster who’s a faithful follower of Sarish for example.
With a sweep of his…
Hat
November 1, 2013 at 8:16 pm #251890AnonymousInactiveThe only problem with this is that the Mother Church (and it’s spawn the Milandric Orthodox Church)–overall–takes a rather dim view of those who manipulate the Arcanum through non-Theurgic means. Psionics they are okay with, because the Vals are of divine heritage, but Elder and Eldritch really rubs them the wrong way because it involves taking the powers of creation and wielding them outside the control of the Church. To that end, anyone doing that kind of build starts rubbing into ‘minor heresy’ territory.
Additionally, Henry has stated that the. . . psychology involved for the various Arcanum Sources basically precludes the acquiring any other source (but Psionics, which is more a natural skill than a learned talent):
– Theurgy requires you to remember spells and cants by rote, and requires absolute faith in the deity of the cant to cast. Anyone can do it, so long as they are sufficiently faithful. Should they ever lose faith in the Gods, they lose their powers.
– Thaumaturgy requires a post-graduate degree in arcane theory, being the equivalent of a classical composer who must understand every nuance of every note in their composition before they can complete their symphony. To have it any other way is madness.
– Eldritch magic is the improvised Jazz music of a one-instrument prodigy to Thaumaturgy’s exacting Classical composer. They can both produce beautiful, wonderful music, but have almost opposite approaches to the end result.
– Primal Magic requires the subhorning of ones will to that of a more powerful being, with the reward for giving yourself to whatever powerful creature that they give you access to mighty powers. Should you ever dissociate yourself with that powerful being, the powers it granted you go with it.
That said, it likely isn’t IMPOSSIBLE for you to have an Arcane caster who still worships the Gods even if the church (well, the human church, anyway) considers them sinful. In our world, there are homosexual people in our world who still consider themselves to be adherents to religious sects who are not cool with homosexuality. If there are those who can still find faith even with such a disconnect of doctrine to their choices/lifestyles, there are surely people with the Arcane Spark who worship the Gods and believe in them enough to want to join the church to make the possibly at least REASONABLE, if extraordinarily rare.
November 1, 2013 at 9:51 pm #251897frootsnaxParticipantPersonally I’m ok with the rules as written and the implications at least with an Arcane template adding Rudimentary Prayers. Thematically having a very devout caster to the point of becoming a Sword Saint would grant a single available Tier 1 prayer. Yes, they could take additional spells, but those would always be T1 and would require a separate talent each. It would work very well for an Arcane Caster who’s a faithful follower of Sarish for example.
With a sweep of his…
Hat
Since Sarish is already Arcane and not Divine, and a wriggly basket of loopholes to begin with, I don’t see nearly as much of a problem with this. In fact I think its a cool idea. I’ve wanted to find a way to combine the battle & blood traditions so I might even look at that.
On the other hand from a story perspective you should not be able to combine therugy with eldritch/elder/primal because the modes of casting are supposed to be mutually exclusive. I suspect that if you had an NPC character in the campaign try something like this they would either fail to access to Therugy, or go insane in some form (like eldritch casters who try to master elder magic).
As a judge, since it fits the rules as written, I certainly wouldn’t ban either form of characters from my tables. But I regard the Arcane with Rudimentary (divine) Prayers concept overall as suspect.
November 2, 2013 at 7:03 pm #251905AnonymousInactiveI’m personally fine with an errata that says you can’t do it. I asked Pedro about it when we worked on the original rules because it didn’t seem to fit and he was fine leaving it in.
With a sweep of his…
Hat
November 4, 2013 at 6:37 am #251915AnonymousInactiveRules as written, there is some ability to get a smattering of spells. Thematically, using Divine spells would seem like a straightjacket to an Elder or Eldritch caster.
November 4, 2013 at 1:10 pm #251919drafitParticipantPaul,
I asked Pedro about it when we worked on the original rules because it didn’t seem to fit and he was fine leaving it in.
If this is true, then Peter made an error.
It definitely isn’t fine. The rules were designed to compliment the setting and the setting dictates that those who can cast Divine spells CANNOT cast Arcane and vice-versa.
I don’t know how I can be clearer than that.
November 4, 2013 at 3:55 pm #251923AnonymousInactiveThanks Henry, That clarification is very clear.
The simplest fix would be to add to Rudimentary Prayers and Divine spellcasting:
Special: You may not, under any circumstances, acquire this source if you possess the ability to use an Arcane source other than Psionics
November 8, 2013 at 5:54 pm #252062AnonymousInactiveAmusingly enough, the “Many Paths to (one of) the Gods” section in the Codex, which contains advice on how to realize a given character concept(Storm Lord of Hurrian) through a variety of different builds, has one example where a player does the exact thing that SamhainIA mentions in his opening post.
Jimmy has elected to create an Arcane Archetype Hero; because everyone that knows Jimmy knows he is going to play a wizard. This is an unusual choice because a human character with the Arcane Spellcasting Talent has absolutely no option to become a full-fledged Divine Spellcaster as well. Heedless of these constraints, Jimmy creates an Eldritch Caster and, keeping to concept, selects anything that relates to electricity.
Jimmy begins as a proud son of a landed family and selects the Noble Born Background. Like Nelson, Jimmy cannot move directly into the Holy Champion Path, but he does not want to anyhow. Instead, he joins the church with his Tier I advancement by, selecting Initiate Iterant; this has the additional benefit of teaching him a single divine spell chosen from a small number of traditions.
During Tier II Jimmy becomes an Anointed Priest of Hurrian which leaves him free to join the Storm Lords during Tier III. He also intends to use the Learn Spell Talent to expand his Hero’s repertoire of Divine Spells. Probably also needs a note in the errata that you can’t actually do this then.November 8, 2013 at 6:01 pm #252063AnonymousInactiveOH that’s too grand I had forgotten about that!
Thanks Brian !
November 8, 2013 at 7:47 pm #252071AnonymousInactiveYeah. . . I’d like a ruling on that statement. . . I know Henry has stated that the answer is “NO”, but this seems like a major “But really yes” to me.
I’m going to keep telling people no until this is redacted or confirmed, but this seems a pretty clear statement of intention (which I also forgot about).
November 8, 2013 at 8:35 pm #252076drafitParticipantCody,
The answer is a resounding No.
I have no idea what Pete was trying to accomplish when writing that example, but you CANNOT be an Arcane and Divine caster.
Period.
If need be I’ll have Pete errata that example.
November 8, 2013 at 9:06 pm #252081AnonymousInactiveSweetness! Thank you very, very much! It is what I expected, but it without an errata this can be used quite effectively by rules-lawyers, especially for those who aren’t on the forums!
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