Viewing 15 posts - 1 through 15 (of 51 total)
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  • #151643
    Anonymous
    Inactive

    I’ve got Inspirational Performance, Distract Opponet, and like anybody I can Assist Ally with a PR8(4). My question is can I use a bull whip and stack all three on the same ally? Doing so would give the heavy hitter at the table a net +7 to hit +2 to damage every 5 ticks. Assuming that I flank the mob that I am giving the bonus to hit against, does tactical edge stack as well?

    #265987
    Anonymous
    Inactive

    All Inspirational Performance abilities are 1/Scene.

    Distract Opponent is a Talent, just like Inspirational Performance, and both grant a static bonus which is the exact same type of bonus as Inspirational Performance (albeit a different number). Therefore they do not stack as per stacking rules.

    Assist Ally is a Combat Action, but done at weapon speed. As neither of the above bonus’ are Trivial or Simple actions, you cannot combine them with Assist Ally, but the effects would stack if they could somehow be combined.

    Whips have range, so you can assist from a distance.

    #265992
    Anonymous
    Inactive

    Does it matter that assist ally is a combat action and the others are talents? I thought under the stacking rules everything from allies fell under the “allies” source, and thus one ally using a talent, one using a spell, and one using a combat action, and none would stack.

    Combat advantage would though since it is more of a field of combat condition, not an ally bonus.

    #265993
    Anonymous
    Inactive

    Thanks Cody. Just remember that inspirational performane buff LASTS the scene as well.

    When I say stack Assist Ally and Distract Opponet here is how I would do it.

    Tick 1
    Speed 2 Distact Opponet
    Tick 3 Assist Ally with whip.
    Tick 6 Ally with speed 5 weapon or manuver attacks.

    So it is possible to combine the two assists as two seperate actions. But doesn’t the fact that distract is a speed two action make it a simple action?

    Eric

    #265997
    Anonymous
    Inactive

    Does it matter that assist ally is a combat action and the others are talents? I thought under the stacking rules everything from allies fell under the “allies” source, and thus one ally using a talent, one using a spell, and one using a combat action, and none would stack.

    Combat advantage would though since it is more of a field of combat condition, not an ally bonus.

    “Ally” is considered its own source, but I don’t think the said ally can grant bonus’ from the same source as the Ally would be trying to stack Talents meaning they are the same thing, while the receiver would only get “Ally”. That said, you’d be getting multiple “ally” bonus’, which shouldn’t stack.

    It seems overly complicated, and my ruling (unless otherwise corrected) would be that it still does not stack.

    #266003
    Anonymous
    Inactive

    So it is possible to combine the two assists as two seperate actions. But doesn’t the fact that distract is a speed two action make it a simple action?

    Eric

    A Simple Action can be combined with another action as per the rules. A Speed 2 Action (not specified as Simple) cannot.

    John

    #266004
    Anonymous
    Inactive

    Thanks for clearing that up John.

    #266006
    Anonymous
    Inactive

    Does it matter that assist ally is a combat action and the others are talents? I thought under the stacking rules everything from allies fell under the “allies” source, and thus one ally using a talent, one using a spell, and one using a combat action, and none would stack.

    Combat advantage would though since it is more of a field of combat condition, not an ally bonus.

    “Ally” is considered its own source, but I don’t think the said ally can grant bonus’ from the same source as the Ally would be trying to stack Talents meaning they are the same thing, while the receiver would only get “Ally”. That said, you’d be getting multiple “ally” bonus’, which shouldn’t stack.

    It seems overly complicated, and my ruling (unless otherwise corrected) would be that it still does not stack.

    What I’m saying is that I didn’t think it mattered what source the ally was using (spell, talent, or combat action), they wouldn’t stack. Even if they were from entirely different types of sources, if three different allies give you +1 to hit, you only have a +1, no matter what sources those allies used – because the source for all three is “allies”

    #266135
    Anonymous
    Inactive

    What I’m saying is that I didn’t think it mattered what source the ally was using (spell, talent, or combat action), they wouldn’t stack. Even if they were from entirely different types of sources, if three different allies give you +1 to hit, you only have a +1, no matter what sources those allies used – because the source for all three is “allies”You are correct in that talent and combat actions from an ally shouldn’t stack. They are both from the source ally.

    Spells function differently in that they do not stack with either, whether they were cast from an ally or yourself.

    #266138
    Anonymous
    Inactive

    Question then. What if the ability comes from different ally’s? Say that Bob distracts OozeJumper while Fred flanks OozeJumper. Does Acturis get +2 or +4 to attack Oozy.

    By the logic of this concensous Acturis only gets +2. The consequense of this is that a whole host of talents and action choices are marginalized by the ruling that situational bonuses are ally bonuses. I’d be fine with that IF the Avoidance of Mobs writen into moduals was consistant with a Max bonus to hit of +2 from allys. But the reality is that many MOBS of recently written moduals can only be effectively hit if mulitible allys provide assistance with the attack.

    Either we should be able to hit a MOB with our own attack reasonably well, Or be able to hit by cooperation. But writing encouters with Avoidance 32 and no effective way to hit Advoidance 32 religates the story to a slug fest.

    #266139
    Anonymous
    Inactive

    Flanking and outnumbering for Combat Advantage isn’t an ally bonus. It’s combat advantage, which stacks with ally bonus, but not more combat advantage.

    #266140
    Anonymous
    Inactive

    Either we should be able to hit a MOB with our own attack reasonably well, Or be able to hit by cooperation. But writing encouters with Avoidance 32 and no effective way to hit Advoidance 32 religates the story to a slug fest.I can agree with this whole heartedly. Which encounter are you talking about?

    #266141
    Anonymous
    Inactive

    Flanking and outnumbering for Combat Advantage isn’t and ally bonus. It’s combat advantage, which just doesn’t stack with more combat advantage.

    My take on it is that combat advantage is not a bonus from an ally, it is a unique combat advantage. It should stack with everything pretty much but itself.

    That said, I think that if an ally cast a Benediction of the Gods of Nier (+1 on all prowess actions), an ally used Distract Opponent talent, and an ally used assist ally to help you hit someone; none of those would stack because they are all from the ally source.

    Multiple assists shouldn’t help (unless one helps to hit, and another helps avoidance) either. That said, there is a little precedence for the idea that multiple “assist allies” should stack since the section on assist ally on pg 313 specifically references skill cooperation on page 136, which specifically says that up to 3 people at a time may assist on a skill action.

    #266143
    Anonymous
    Inactive

    I clarified up above. But spells stack and don’t stack in different ways. Magic doesn’t care where it came from to grant you it’s bonus.

    An ally casting Benediction of the Gods grants a spell bonus not an ally one. It would stack with distract opponent.

    If an ally’s spell was an ally bonus instead of spell bonus then I could have someone cast Benediction of Cadic on me and then I could cast Inertial Shield on myself.

    #266145
    Anonymous
    Inactive

    That said, I think that if an ally cast a Benediction of the Gods of Nier (+1 on all prowess actions), an ally used Distract Opponent talent, and an ally used assist ally to help you hit someone; none of those would stack because they are all from the ally source.

    Benediction is a Spell Bonus
    Distract Opponent is a Talent Bonus
    Asset Ally is an Ally Bonus

    All 3 should stack.

    John

Viewing 15 posts - 1 through 15 (of 51 total)
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