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- February 15, 2015 at 4:35 pm #151643AnonymousInactive
I’ve got Inspirational Performance, Distract Opponet, and like anybody I can Assist Ally with a PR8(4). My question is can I use a bull whip and stack all three on the same ally? Doing so would give the heavy hitter at the table a net +7 to hit +2 to damage every 5 ticks. Assuming that I flank the mob that I am giving the bonus to hit against, does tactical edge stack as well?
February 15, 2015 at 5:07 pm #265987AnonymousInactiveAll Inspirational Performance abilities are 1/Scene.
Distract Opponent is a Talent, just like Inspirational Performance, and both grant a static bonus which is the exact same type of bonus as Inspirational Performance (albeit a different number). Therefore they do not stack as per stacking rules.
Assist Ally is a Combat Action, but done at weapon speed. As neither of the above bonus’ are Trivial or Simple actions, you cannot combine them with Assist Ally, but the effects would stack if they could somehow be combined.
Whips have range, so you can assist from a distance.
February 15, 2015 at 7:04 pm #265992AnonymousInactiveDoes it matter that assist ally is a combat action and the others are talents? I thought under the stacking rules everything from allies fell under the “allies” source, and thus one ally using a talent, one using a spell, and one using a combat action, and none would stack.
Combat advantage would though since it is more of a field of combat condition, not an ally bonus.
February 15, 2015 at 7:09 pm #265993AnonymousInactiveThanks Cody. Just remember that inspirational performane buff LASTS the scene as well.
When I say stack Assist Ally and Distract Opponet here is how I would do it.
Tick 1
Speed 2 Distact Opponet
Tick 3 Assist Ally with whip.
Tick 6 Ally with speed 5 weapon or manuver attacks.So it is possible to combine the two assists as two seperate actions. But doesn’t the fact that distract is a speed two action make it a simple action?
Eric
February 15, 2015 at 7:26 pm #265997AnonymousInactiveDoes it matter that assist ally is a combat action and the others are talents? I thought under the stacking rules everything from allies fell under the “allies” source, and thus one ally using a talent, one using a spell, and one using a combat action, and none would stack.
Combat advantage would though since it is more of a field of combat condition, not an ally bonus.
“Ally” is considered its own source, but I don’t think the said ally can grant bonus’ from the same source as the Ally would be trying to stack Talents meaning they are the same thing, while the receiver would only get “Ally”. That said, you’d be getting multiple “ally” bonus’, which shouldn’t stack.
It seems overly complicated, and my ruling (unless otherwise corrected) would be that it still does not stack.
February 16, 2015 at 1:21 pm #266003AnonymousInactiveSo it is possible to combine the two assists as two seperate actions. But doesn’t the fact that distract is a speed two action make it a simple action?
Eric
A Simple Action can be combined with another action as per the rules. A Speed 2 Action (not specified as Simple) cannot.
John
February 16, 2015 at 1:36 pm #266004AnonymousInactiveThanks for clearing that up John.
February 16, 2015 at 6:03 pm #266006AnonymousInactiveDoes it matter that assist ally is a combat action and the others are talents? I thought under the stacking rules everything from allies fell under the “allies” source, and thus one ally using a talent, one using a spell, and one using a combat action, and none would stack.
Combat advantage would though since it is more of a field of combat condition, not an ally bonus.
“Ally” is considered its own source, but I don’t think the said ally can grant bonus’ from the same source as the Ally would be trying to stack Talents meaning they are the same thing, while the receiver would only get “Ally”. That said, you’d be getting multiple “ally” bonus’, which shouldn’t stack.
It seems overly complicated, and my ruling (unless otherwise corrected) would be that it still does not stack.
What I’m saying is that I didn’t think it mattered what source the ally was using (spell, talent, or combat action), they wouldn’t stack. Even if they were from entirely different types of sources, if three different allies give you +1 to hit, you only have a +1, no matter what sources those allies used – because the source for all three is “allies”
February 28, 2015 at 8:52 pm #266135AnonymousInactiveWhat I’m saying is that I didn’t think it mattered what source the ally was using (spell, talent, or combat action), they wouldn’t stack. Even if they were from entirely different types of sources, if three different allies give you +1 to hit, you only have a +1, no matter what sources those allies used – because the source for all three is “allies”You are correct in that talent and combat actions from an ally shouldn’t stack. They are both from the source ally.
Spells function differently in that they do not stack with either, whether they were cast from an ally or yourself.
February 28, 2015 at 9:12 pm #266138AnonymousInactiveQuestion then. What if the ability comes from different ally’s? Say that Bob distracts OozeJumper while Fred flanks OozeJumper. Does Acturis get +2 or +4 to attack Oozy.
By the logic of this concensous Acturis only gets +2. The consequense of this is that a whole host of talents and action choices are marginalized by the ruling that situational bonuses are ally bonuses. I’d be fine with that IF the Avoidance of Mobs writen into moduals was consistant with a Max bonus to hit of +2 from allys. But the reality is that many MOBS of recently written moduals can only be effectively hit if mulitible allys provide assistance with the attack.
Either we should be able to hit a MOB with our own attack reasonably well, Or be able to hit by cooperation. But writing encouters with Avoidance 32 and no effective way to hit Advoidance 32 religates the story to a slug fest.
February 28, 2015 at 9:25 pm #266139AnonymousInactiveFlanking and outnumbering for Combat Advantage isn’t an ally bonus. It’s combat advantage, which stacks with ally bonus, but not more combat advantage.
February 28, 2015 at 9:26 pm #266140AnonymousInactiveEither we should be able to hit a MOB with our own attack reasonably well, Or be able to hit by cooperation. But writing encouters with Avoidance 32 and no effective way to hit Advoidance 32 religates the story to a slug fest.I can agree with this whole heartedly. Which encounter are you talking about?
February 28, 2015 at 11:26 pm #266141AnonymousInactiveFlanking and outnumbering for Combat Advantage isn’t and ally bonus. It’s combat advantage, which just doesn’t stack with more combat advantage.
My take on it is that combat advantage is not a bonus from an ally, it is a unique combat advantage. It should stack with everything pretty much but itself.
That said, I think that if an ally cast a Benediction of the Gods of Nier (+1 on all prowess actions), an ally used Distract Opponent talent, and an ally used assist ally to help you hit someone; none of those would stack because they are all from the ally source.
Multiple assists shouldn’t help (unless one helps to hit, and another helps avoidance) either. That said, there is a little precedence for the idea that multiple “assist allies” should stack since the section on assist ally on pg 313 specifically references skill cooperation on page 136, which specifically says that up to 3 people at a time may assist on a skill action.
February 28, 2015 at 11:31 pm #266143AnonymousInactiveI clarified up above. But spells stack and don’t stack in different ways. Magic doesn’t care where it came from to grant you it’s bonus.
An ally casting Benediction of the Gods grants a spell bonus not an ally one. It would stack with distract opponent.
If an ally’s spell was an ally bonus instead of spell bonus then I could have someone cast Benediction of Cadic on me and then I could cast Inertial Shield on myself.
February 28, 2015 at 11:56 pm #266145AnonymousInactiveThat said, I think that if an ally cast a Benediction of the Gods of Nier (+1 on all prowess actions), an ally used Distract Opponent talent, and an ally used assist ally to help you hit someone; none of those would stack because they are all from the ally source.
Benediction is a Spell Bonus
Distract Opponent is a Talent Bonus
Asset Ally is an Ally BonusAll 3 should stack.
John
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