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  • #152311
    Anonymous
    Inactive

    Resurrecting an old thread(s):
    viewtopic.php?p=12913#p12913
    viewtopic.php?p=7860#p7860

    As I’ve reached Tier II and need a maid-servant and an animal handler. (T.III I’m taking Loyal Retainer (ta)… eventually)

    It was never answered what threat-stat block to use for defences etc and is not covered in the FAQ/Errata or Campaign document.

    Also, shouldn’t slaves be able to take Artisan skills? Many slaves would have training in a trade to keep the Empire running (the plebians are too lazy for the simple, repetitive work).

    Going by the minimums from Bestiary (keeping in mind the specific equipment/Loyal Retainer rules), I suggest:

    Common Slave (Minion), T.1
    Die: d6
    Defences: 1 Easy (16), 2 Moderate (18)
    Stamina (Wounds): 1 (1)
    Fate: No
    Skill Ranks: +3/17/14; 5 skills (chosen from Lore, Physical or Social)
    Qualities: None? (they’re not Threat’s, they’re equipment).

    Fine Slave (Minion), T.2
    Die: d8
    Defences: 1 Easy (19), 2 Moderate (21)
    Stamina (Wounds): 1 (1)
    Fate: No
    Skill Ranks: +6/20/17; 5 skills (chosen from Lore, Physical or Social)
    Qualities: None? (they’re not Threat’s, they’re equipment).

    Exceptional Slave (Minion), T.4
    Die: d10
    Defences: 1 Easy (26), 2 Moderate (28)
    Stamina (Wounds): 1 (1)
    Fate: No
    Skill Ranks: +9/23/20; 5 skills (chosen from Lore, Physical or Social)
    Qualities: None? (they’re not Threat’s, they’re equipment).

    If the Pedro or the Campaign Staff are feeling generous, allow 1 Quality per Tier?

    #273275
    Anonymous
    Inactive

    I concur and had come to the same conclusions independently.

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