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  • #152372
    Anonymous
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    Starting a new thread not to derail the notifications.

    Found a few spelling/syntax issues on the first skim through.

    Campaign Guide

    pg.6 I would suggest a specific note reminding players that they must use a Rebuild if affected by the race/spellcasting changes. (Its technically not allowed by the Rebuild rules on the next page).

    pg.8 Fate Points
    The “Permanent Injury” rules in COH.pg186 are not a Fate use. They’re part of the “Gritty” section. It should still be restricted to 1/Adventure though.
    (If you have Fate left to spend, there is no reason to use the permanent injury rules).

    pg.10 Spell Casting between Scenes.
    I would suggest a little note that players should a written list of their ‘always precast’ spells (the same as Advanced Manoeuvres and Advanced Spells). Harvester spies will love it…

    General Note about Gritty Rules: Could it be specified for GMs about which older adventures may need Wound changes to the Threat stat blocks? Certainly Season One adventures have the wrong wound totals (for non-Common threats) but this changed during Season Two when the rule was added.

    Harvester Fights

    Pg.7 Petrifying Attack.
    “…May only use Petrifying Attack with its tactical attack.” should be “… its Basic attack.”

    Pg.9 Arcane Blade (not a particularly good match to the spell effect, but I digress…)
    Pg.10 Spell Ravel (same error)
    “Special: A target cannot be affected…” should be “Special: A target can only be affected…”

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