Viewing 4 posts - 16 through 19 (of 19 total)
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  • #262090
    Anonymous
    Inactive

    And here it is. A Witch Hunter Table Tent for your Revelations rounds.

    I wanted to keep this one simple, so the GM and other players can actually read the thing from across the table. But I built in a few bells and whistles though. It isn’t meant to be a substitute for your character sheet, but it has a few more tricks than announcing your character name.

    I included two versions. One has space for the player’s name, the other has space for a short description. Use whichever one you prefer.

    Please let me know how it works out.

    And that…does it for my breadth of player aids. I’m happy to take requests, but as I said I’m at a loss as to what else might help out at the table.

    Tom

    #262880
    Anonymous
    Inactive

    Thanks (to you and to Harliquinn) for all of this. I’m getting prepped for Origins today and will be taking advantage of and printing a number of these.

    Hmm. Harliquinn, is it just me or is the second background skill for the Witness catalyst supposed to be Reflexes, instead of Resolve?
    The “Character Creation Calculator” shows Resolve.

    #262959
    Anonymous
    Inactive

    Update!

    Hey everyone. Based on some of the experiences I’ve been having with my home game, I’ve made an update to the Stance Cards file. I’ve added cards for both Lucky and Blessing. A good half of my players’ characters have the Lucky talent and it gets used so regularly that I figured it would be nice to have a way of knowing who had it, who’d used it in a scene and who hadn’t.

    Blessing is the same. Since its only good for one roll in any circumstance, I thought having an actual card for it would be worthwhile. Once again, so the GM no longer has to worry about wily players squeezing extra juice out of a blessing.

    Sorry this didn’t come in time for Origins. Speaking of which, here’s a question for you Origins GMs. Are there any cards that need to be added to the mix? I don’t really think a lot of the conditions need cards since they only last a round or two at best. But persistent conditions (Exhausted) or once-per-scene resources (Lucky) are good candidates in my book. I can have these done pretty quick – easily in time for GenCon.

    Just let me know.

    Tom

    #265949
    Anonymous
    Inactive

    Added a Fighting Traditions cheat sheet to the list of reference aids. This includes clarifications to some talents I felt were a touch vague.

Viewing 4 posts - 16 through 19 (of 19 total)
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