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- This topic has 7 replies, 4 voices, and was last updated 12 years, 2 months ago by Anonymous.
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- February 12, 2014 at 2:40 pm #150703AnonymousInactive
Pedro
So you can follow up the Unbalancing Attack with a Spell and get the bonus? Just double checking.John
Yep, you deal the bonus damage..
you just don’t heal the additional damage with PoF
I can see someone using this, they swing with their sword forcing the target off balance… step back and cast a spell taking advantage of the opening in the target’s defenses.
the extra damage granted by the combat maneuver is not the spell’s damage, it’s the maneuver’s damage.
re reading the thread, i still have no idea what your asking for mith, other than some sort of blanket ruling…. can you break down what your asking for?
Yes please….
So this ruling bothered me.
I get that with Vampiric spells (and effects), they should not benefit from external damage boost. That’s fine, I’m cool with that. That’s a ruling one can make. But this wording, in the bold, is wrong and gives the impression that additional damage is from different sources is all seperate. It isn’t maneuver damage, it is bonus dice damage from the maneuver source, but it is still spell damage.
Is my bonus damage from a talent not a part of the spell?
Is my rune damage seperate from my weapon?
Is my Unbalancing Attack damage seperate from my next weapon attack/maneuver. Does my opponent get AR against both sources?
Is Unbalancing attacks extra dice it’s own separate source of damage and thus stacking doesn’t apply for a UB followed by a Vital Strike?
Is the bonus damage from Brittle Bones seperate from my weapon/maneuver damage thus both subject to AR?
Again, I understand the Vampiric damage thing, I just think you should word this ruling better.
Also a ruling/clarification for spells like Channeling getting extra damage might be nice as well (not Vampiric but heals and damages).
February 12, 2014 at 2:44 pm #256652AnonymousInactiveOn a side note I think that it’s really cool Unbalancing Attack works with spells.
February 12, 2014 at 3:00 pm #256654AnonymousInactiveso the intent of this is clear to me, no matter what you do for damage, the healing you get is only equal to the primary die from the spell.
Effect: Your Target takes (Primary) damage and you instantly heal an ally of your choice by the same amount. The damage dealt by this spell bypasses the Target’s AR.
So I read the spell as:
Your Target takes (Primary) damage.
You heal an ally of your choice by the amount Rolled on that primary dieand then all the AOE/ and extra damage in the world wont affect that reading of the spell.
February 12, 2014 at 4:24 pm #256661AnonymousInactiveYes, that is the correct intent Josh. I think we all agree on that.
February 13, 2014 at 1:49 am #256688AnonymousInactiveDoes anyone else see what I’m saying on the wording for this one?
March 5, 2014 at 2:50 am #258018AnonymousInactiveDoes anyone else see what I’m saying on the wording for this one?
I see the issues (damage type) and how it corresponds to specific AR’s (for example AR vs. Fire when someone uses the maneuver to improve Elemental Bolt (Fire)
I may have to revisit my response in the current errata and state that the damage type is the same damage as the attack.
March 5, 2014 at 3:58 am #258029AnonymousInactivePedro. Vampiric Spells seem to be an issue. How about these for errata’s?
A Pound of Flesh:
Effect: Your Target Takes (Primary) damage bypass AR. You heal an ally of your choice within range (Primary).Adaption: add d4 damage die and d4 healing die.
Life Leech: This spell deal d8(Primary) ignore AR. You heal d8(Primary).
repeat for sustain.
for die bump applies to healing and damage.Strength of Fallen Foes: Special: You only Heal once no matter how many targets you kill.
Channeling: No change necessary
Vampiric Touch: deal d4 (Pri)… heal d4 (pri)
die bump applies to healing and damage.Spells that heal and damage clarification: The healing effect only takes place once.
March 5, 2014 at 2:35 pm #258072AnonymousInactiveDoes anyone else see what I’m saying on the wording for this one?
I see the issues (damage type) and how it corresponds to specific AR’s (for example AR vs. Fire when someone uses the maneuver to improve Elemental Bolt (Fire)
I may have to revisit my response in the current errata and state that the damage type is the same damage as the attack.
Thanks Pedro. By saying that bonuses were different sources all together it would bring a lot of confusion. - AuthorPosts
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