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  • #150487
    Anonymous
    Inactive

    Josh’s Arcanis math spreadsheet

    so if folks dont mind taking a look at this and tell me if they see any errors, I’m going to keep working on this sheet for other techniques if people are interested

    #254327
    Anonymous
    Inactive

    So I looked this over. Your top bank of numbers matches my spreadsheet exactly assuming 100% Hit Chance, so I’m going to go out on a limb and say we’re both correct.

    I’m not sure quite what you’re trying to show in the bottom bank for Spinning Strikes.

    John

    #254328
    Anonymous
    Inactive

    So it looks like you’re trying to compute average damage from Spinning Strikes.

    If so, I see a few things that need to be looked at:

    1) You’re computing average damage for the “Speed” portion but not the “Recovery”. If you wait until Recovery is done (easiest calculation), then you need to divide your damage by Speed + Recovery and you get your average damage for repeating Spinning Strikes over and over. If you don’t wait for Recovery, then your next attack will be most likely a basic attack, and you’d want to compute the damage for that with its speed. This would give you average damage for Spinning Strikes + Basic over and over.

    2) Spinning Strikes also adds Passive Quickness + 1 to the offhand attack, which I don’t see added in for your sheet.

    John

    #254332
    Anonymous
    Inactive

    added an arbitrary passive quickness ( 4 +1 )

    labeled the differnt spread sheets to better display what they are representing

Viewing 4 posts - 1 through 4 (of 4 total)
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