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- This topic has 17 replies, 6 voices, and was last updated 12 years, 6 months ago by Anonymous.
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- March 16, 2014 at 3:44 am #259331AnonymousInactive
Once again, I want to point out that all of the Charge based maneuvers allow you to move and attack (and maintain your flight), As does Passing Strike & Disengaging Strike. I might be forgetting some, but that is just off the top of my head. So, even barring all of the out-of-combat applications, Clumsy flight can still be pretty darn good.
March 16, 2014 at 4:47 am #259346AnonymousInactiveOnce again, I want to point out that all of the Charge based maneuvers allow you to move and attack (and maintain your flight), As does Passing Strike & Disengaging Strike. I might be forgetting some, but that is just off the top of my head. So, even barring all of the out-of-combat applications, Clumsy flight can still be pretty darn good.
to be honest in the 1.5 update I may change all the fight powers to Clumsy with the exception of the Osalakeen which may be downgraded to Perfect but for 12 ticks a day…
March 16, 2014 at 12:51 pm #259356AnonymousInactiveValinor Wings gives Agile, so it’s not as bad.
My concern is with DarkKin, which gives Clumsy at 1/2 pace. Not sure why there are so many restrictions to it, and hope that it becomes viable in the future

I’m also wondering if there might be an errata sometime that removes the 1 Bulk the wings provide at Tier V or so. After that long, I’d hope that a dark kin would be used to the wings.
John
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