Viewing 12 posts - 1 through 12 (of 12 total)
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  • #151599
    Anonymous
    Inactive

    I will be running Arcanis as a one-off for my group to give it a try, maybe two sessions. We play 3 hours, in that time I must finish the adventure, which means maybe cutting out one combat. My group is not into combat more into roleplaying and would like the greyish and intrigue part of Arcanis. I thought to run either HP1-1 and HP1-2 for two sessions, or SP1-10 Dark Face of War. But I have the feeling SP1-10 might run quite long, although I really like it.
    Any suggestions are welcome!

    #265640
    frootsnax
    Participant

    1-8 Justice might be a good choice. Its a good introduction to several important figures in Arcanis and it runs fast enough that I’ve sometimes dropped an extra mini combat at the Ymandrake Embassy. It is richer if you know the previous campaign but that will be true for many mods.

    #265641
    Anonymous
    Inactive

    If you have access to them (I think only Harvesters can get them right now), I’d suggest one of the intro adventures (Walking on Eggshells or Problems in Transit). If not, I’d start at the beginning and go with SP1-1.

    #265643
    Anonymous
    Inactive

    Never heard of the two adventures, and as I am not a Harvester…. -unless they are really worth it and a Harvster is willing, and allowed to send one to me?

    val Holryn, I guess you mean Judgement?

    #265646
    frootsnax
    Participant

    yes judgment. SP 1-1 and 1-2 aren’t bad picks for starting points either.

    #265648
    Anonymous
    Inactive

    I really like HP1 and HP2, as they culminate with putting the PCs in what I consider to be the essential Arcanis experience. Having to make that decision is really tough for most parties, from what I’ve seen.

    #265649
    frootsnax
    Participant

    But no real way to do one (much less both) in a 3 hour slot.

    #265650
    Anonymous
    Inactive

    Two 3 hour slots? It’s doable, especially if you want to go light on the combats.

    #265655
    Anonymous
    Inactive

    I just introduced Arcanis to my group with So Ye Shall Reap. I tweaked a couple of things to tailor it a bit more to a home game as opposed to convention play, but overall I found it a very well designed module. It has a great hook. There is enough intrigue in the short adventure to make it easy for players to think in character (and show off the system’s versatile skill rules). The combats are all very different and do a good job of allowing the mechanics to be introduced in an easy to grasp way. And the nature of the adventure makes it very clear that it’s a setting in which PC actions have definite consequences.

    I haven’t played all of the adventures that most others have, but having just been in your position I figured I’d share my experience.

    We played for the first time yesterday, and two of my players told me today they’ve already ordered their own copies of the core book, so I’d say it went pretty well \";)\"

    #265656
    frootsnax
    Participant

    Has the old campaign mod(s) been converted and put up somewhere?

    #265660
    Anonymous
    Inactive

    Has the old campaign mod(s) been converted and put up somewhere?

    Just So Shall Ye Reap. It is available on DriveThru.

    #265664
    Anonymous
    Inactive

    Thank you for all the tips. Will decide if I get one or two sessions going.

Viewing 12 posts - 1 through 12 (of 12 total)
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