Category: Advanced
Attack: Avoidance (Pr)
Speed (Recovery): +2(2)
Range: 120′ (1 Target)
Effect: Weapon +5, increase your weapon’s range increment by 10′ and lastly the Target is knocked back 5′ + 5′ for every 5 points of damage dealt (before AR). If your attack roll also surpasses your Target’s Fortitude, they are knocked prone.
If, for any reason, your Target hits a solid object when they are knocked back, you deal damage to the object equal to the damage that you dealt to the Target.
Special: If used with a Piercing weapon and a critical strike is rolled, the target is impaled. They are knocked prone and unable to move until they or someone performs a Demanding Skill Action to remove the weapon.