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- March 23, 2016 at 7:38 pm #152220AnonymousInactive
The spell Bindings of Sarish allows Sarishans to bind an infernal to their service:
Effect: Once you start to cast this spell, the Target instantly becomes aware of the spell and its purpose. It will usually do what it can to stop you. If successfully cast, the Infernal is bound to your will and powerless to disobey you. If you are unable to communicate with your bound Infernal, it will simply protect you, killing anyone who dares attack you. Issuing commands to a bound servant requires a Trivial skill action.
But there’s also a caveat to the spell:
Special: Infernals with the Unbound Monstrous Trait are immune to this spell.So this raises 2 (at least) questions:
1. I assume an infernal is either bound or unbound. Presumably this spell would normally be cast on an unbound infernal (why bind an already bound infernal?). But if they have the “Unbound” trait then this spell doesn’t work on them. So, what kind of internals WOULD it work on?2. I can’t find the “Unbound” Trait in the Bestiary. Where is it described?
March 23, 2016 at 8:04 pm #272041AnonymousInactiveFrom what I understand, Unbound would relate to a ‘native’ Infernal to the plane of Arcanis rather than one that originates on the Infernal Planes. Sarish commands the Infernals of the Infernal Planes, but NOT ones ‘native’ to Arcanis itself. This was seen in the past in the 3.5 days when minions of the Thousand Eyed Man were immune to the powers of Sarish.
As to Unbound not being in the Bestiary, remember that it is only the Bestiary vol. 1. There have been no canon examples of ‘native’ Infernals of Arcanis (remember, the followers of Uhxrbactit were all ‘summoned’ en mass by the Myrantian Curse and are technically from the Infernal Plane) which have shown up yet, so there has thus far been no need to specify this Trait yet.
March 23, 2016 at 10:09 pm #272043AnonymousInactiveCody — Thank you! That helps a lot.
So, now I know that this spell would work on an infernal NOT native to Onara (e.g., one native to the Infernal Planes).
Is there some way for a PC to tell if an infernal is native to Onara or not? I’m thinking of various internals we’ve faced in Crusade modules and in the Fiendish Expanse. E.g, would a knowledge (the planes) skill roll help?
March 23, 2016 at 10:13 pm #272044AnonymousInactivePresumably it would, but until the rules for ‘native’ Unbound Infernals are released in a subsequent Bestiary volume or an adventure, I cannot say this with certainty. Additionally, I remember in the 3.5 days my Holy Champion of Sarish was completely unaware that he could NOT affect the minions of the Thousand Eyed Man, so a Sarishan with Knowledge (the Planes) might just look at one of these native creatures and go “wtf is that thing?!”
March 23, 2016 at 10:26 pm #272046AnonymousInactiveIn the old days, all ‘bound’ infernals had a visible symbol (or at least visible to Sarishans). As Neirite mentioned, it hasn’t come up in this campaign yet.
March 24, 2016 at 4:59 am #272057AnonymousInactivepage 82 Codex of Heroes
Mark of the Binder (ta) [Limited]
Benefit: You have been trained to recognize the Sigil of Sarish and thus can tell at a glance, if an Infernal is bound or unbound. You must be able to clearly see the Infernal to use this ability.So far it can only be gained through the Cantenari path.
I was looking at the Bindings of Sarish spell recently wondering why it was made that way. In the past it was different. In the D&D 3.5 days the purpose was to bind unbound infernals (such as the ones from above the Gods Wall.)
I’m sure Nierite is mistaken, all the Infernals from Uhxrbactit’s army are unbound, as they are all considered native to Arcanis. They were not summoned by the Myrantian Curse. The Myrantian Curse created tears between the Infernal Plane and the Material Plane and the Infernals walked right through those tears. Definitely not summoned.
Bindings of Sarish would have no effect on any of them.
But you can cast it on infernals that are already bound.For what purpose is the next question. The only answer I have is to have the infernal working for you instead of your enemy. In the Crusade Arc there are 3 instances of fighting a bound infernal. If you had the spell and could get it off, you would take control of the infernal, and turn an enemy into an ally.
I know one of the things I needed to relearn going from 3.5 to the new rules is Sarishian Steel.
In 3.5 days Sarishian Steel bypassed Damage Reduction on bound infernals, and had no effect on unbound infernals. Tempered Sarishian Steel bypassed Damage Reduction on both bound and unbound infernals.
In the new rules Sarishian Steel adds d8 damage to bound and unbound infernals. And Tempered Sarishian Steel bypasses AR and deals d8 damage to bound and unbound infernals.Until the Gods Wall fell people very rarely encountered unbound infernals. That is what made them so dangerous (such as the minions of the Thousand Eyed Man). The Sarishian Steel we had was useless and Sarishian’s were unable to turn or rebuke them.
I would assume some changes had to be made considering in the Crusade Arc all we fought were unbound infernals.Sorry this make the spell much less useful. But it probably is the correct way of looking at it.
March 24, 2016 at 5:31 am #272058AnonymousInactiveDon’t forget the doubled wounds that Sarishan Steel can cause!
March 25, 2016 at 2:59 am #272063AnonymousInactiveAssuming that the Vault’s conclusions are correct then …
For all practical purposes, the only reason to cast the spell is to wrest control of a bound infernal from someone else. Not something that will come up often, if at all. Ok, that stinks but I’l live with it. How can you follow the Sarishan Binder path and NOT be able to bind infernals??
But let’s say the situation comes up. The target to bind an infernal is its Discipline. Is that enough, if the infernal is already bound? There’s no other roll required to oppose the current binder? Apart from interrupting the spell, the current binder can do nothing?
March 25, 2016 at 3:05 am #272064AnonymousInactiveIn the absence of an official ruling, I would allow the spell to work on any ‘unbound’ infernals encountered in the Unsealed Lands, simply due to the fact that the stat blocks do not have the ‘Unbound’ trait.
Personally, I think Cody’s answer makes the most sense at present.
March 25, 2016 at 7:20 am #272066frootsnaxParticipantYou should potentially be able to bind the infernals beyond the wall. Its clear from the mods that the Encali want to just that. That should be Bindings of Sarish.
But it’s never been clear to me that standard rebukes or wards should affect the infernals beyond the wall since they are not bound nor summoned and thus should be free from Sarish’s influence. I have never pushed this point as a judge or a player. Because it’s potentially a big deal, a headache, and there is nothing in the stat blocks to suggest immunity from certain spell effects.
Cody is certainly correct that some infernals may not be bindable (1000 Man & minions). This further complicates just what the descriptor “Unbound” really means.
Finally I believe you can bind something that is already bound (among other things see Thrice Bound as a limitation). I don’t know that you gain complete control by doing so. I think it might limit the creature to actions condoned by all binders (so is more likely to force the creature into “neutrality”)….I admit this last part is guesswork on my part. I’d appreciate a deeper explanation from campaign staff on the topic.
March 25, 2016 at 1:00 pm #272067AnonymousInactiveI had always thought there were essentially two degrees of being unbound. There were devils that weren’t bound, but were bindable, and that is most of the “wild” ones we encounter, and then there are one with the “Unbound” trait which make them unbindable for some reason.
My question from the campaign would be the recent fight against fiendish hyena men, where their shaman were summoned demons. Those shaman certainly weren’t sarishan’s, and so I assumed the demons they were summoning would have counted as unbound, but could have been bound by a Sarishan.
March 25, 2016 at 5:17 pm #272068frootsnaxParticipantThere’s more than one way to bind an infernal.
I have little idea about what the Hyena men were stated out as…my table fought Blight Beaers in the basement. And honestly a lot was left for the special judges to interpret and “wing.” But I can tell you IC or OOC that Ymandragore has its own binding style for controlling infernals (Bindings of Ymandragore?) that apparently has nothing to do with Sarishian teachings.
I don’t know what happens if a Sarishian tries to bind an infernal that’s already bound by Ymandrake (or other) magic.
March 25, 2016 at 7:22 pm #272076AnonymousInactiveMy primary PCs in both Living Arcanis (Dante) and Legends of Arcanis (Sestius Ovidius) have been Sarishan, and the former became a Sarishan Binder (prestige class). Thus, I’ve paid careful attention to the rules on Infernals in both game systems to understand both the spirit and letter of the rules. See especially Legacy of Damnation from PCI; although the rules in that book do not apply to the ARPG system, it does elaborate on what it means for an Infernal to be Bound vs. Unbound; and the spirit of that concept is the best we have in the absence of any new rules.
In d20 rules, Bound/Unbound and Native/Extraplanar were completely independent traits such that whether an Infernal was Bound or Unbound did not inherently connect with whether it was Native (i.e., born on Arcanis) or Extraplanar (i.e., born on another world/plane/realm). I have seen no evidence nor reason for that to differ in ARPG. I don’t think I’ve seen any examples of native vs. extraplanar mattering yet in the new rules. An infernal is Bound if it has ever been bound by a Sarishan, and it is Unbound if it has never been so bound. Regardless of the name of the spell, Bindings of Sarish seems by both its flavor text and its special rules limitation to be intended to allow the caster to control an Infernal that has previously been bound to Sarish; and the spell does not seem intended to perform an original binding on a previously Unbound Infernal.
I have not found any mechanism yet in the ARPG rules system that seems intended to bind a previously Unbound Infernal.
Although no mod has thus far listed the Unbound trait, I presume that all Infernals from Beyond the Wall during the Crusade are Unbound. It was made explicit in Living Arcanis and Legacy of Damnation that all Infernals from Beyond the Wall (a.k.a. the Infernal Expanse, or the Unsealed Lands) are Unbound. It similarly seems clear that all Infernals summoned by spells (Diabolism and Blood traditions) are Bound, and furthermore I encourage giving them all the Thrice-Bound monstrous trait since it fits the concept of their being able to be summoned.
March 25, 2016 at 9:13 pm #272081AnonymousInactiveSeveral prior posters in this thread have been inappropriately mixing up Bound/Unbound with Native/Extraplanar, especially in their statements about d20 rules. Be careful not to trust all posters unless you confirm their sources. For example, the d20 rule was that standard Sarishan steel did not affect Native Infernals but tempered Sarishan steel did affect Native Infernals; and it had nothing to do with Bound or Unbound. See Legacy of Damnation rules.
For the most part, Infernals from Beyond the Wall were considered Native and Unbound, whereas summoned Infernals were considered Extraplanar and Bound. In the years before the Gods’ Wall fell, the default was that practically all Infernals encountered in Onara were Extraplanar and Bound. Still, it is possible for an Infernal to be Extraplanar and Unbound or to be Native and Bound.
March 27, 2016 at 5:12 am #272093AnonymousInactiveDante thank you for 2 excellent posts that clearly explain the situation with Infernals.
I’d like to add one point.
I don’t think I’ve seen any examples of native vs. extra-planar mattering yet in the new rules.
The spell Banishment would seem to be intended to work only on extra-planar creatures. While the rules as written seems to indicate that it can also work on Native Infernals (and Elementals and Celestials).
You are correct it doesn’t matter in the rules, but I think this should matter.I think even with the game changes it’s important to keep the distinction between Bound/Unbound and Native/Extra-Planar on stat blocks.
I know we can’t go back and easily change the Crusade Arc modules, and with discussion on this forum about the possibility of retiring those modules, there is no real need.But I hope stat block writers going forward remember to add that piece of information.
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