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- April 9, 2014 at 12:31 pm #261589AnonymousInactive
I am inclined to say that the source is not used up but must be accessible. Water in a glass or a bucket is accessible. It’s not in a closed waterskin. A fire rune by itself isn’t a source of fire. A burning sword (activated fire rune) is.
Air is by far the easiest of the elements to access, but there have been mods set underwater and from a consistency standpoint, it is still important.
The goal I think is to keep it simple and intuitive.
With a sweep of his hat,
Paul
April 9, 2014 at 1:34 pm #261590AnonymousInactiveall of this is just arguments to make things harder for one very small subset of spells, 5 spells by my count, elemental bolt and solidify water, elemental tempest, elemental aura, blade of our lord (fire).
The book doesn’t define what access means nor does it indicate the source is used up.
There is not an official ruling or FAQ Entry that’s currently published on the subjectSO this is certainly a your mileage may vary situation, and depending on your judge your character might be normally or seriously nerfed and you wont know until your in the middle of battle.
Here is my opinion on it, I don’t care what you use for a source, as long as it reasonable, I’m not going to have the magic use it up or extinguish it or otherwise arbitrarily cut you off from that source unless it makes a good story reason to do so.
forcing characters to carry packets of earth or flasks of air or water, or dozens of torchs seems to be just an arbitrary time tax, if that was what was intended it would be defined in the rules, because there are a lot of little rules behind that, and the idea itself is antithetical to basic idea of how the Arcanis Game is played ( at least to me)
April 9, 2014 at 4:58 pm #261592AnonymousInactiveThe entire ruling that solidify water consumed the source was a ‘needed a ruling during a BI’ issue that we dealt with. Pedro has clarified / fixed the spell in other ways.
So right now, until further notice, unless a spell specifically says that it consumes its source (and presumably details the consequences therein) they do not.
The original question, it really depends on the context. If you are casting a spell that creates a volcano… not sure I’d accept a flaming sword as a source of fire for something like that. (Just an example, not suggesting there is a spell to create a volcano.)
So in my view, its something you need to be reasonable about in on a case-by-case basis.
April 9, 2014 at 8:00 pm #261594AnonymousInactiveI would normally concur that it’s probably left to ‘hand waving’ and ease of use. However, if that is the case, why do the rules make such a big point about certain races counting as a source of
and why are there only a few spells that require a source? What is the reasoning behind that? John
April 9, 2014 at 8:20 pm #261595AnonymousInactiveI would normally concur that it’s probably left to ‘hand waving’ and ease of use. However, if that is the case, why do the rules make such a big point about certain races counting as a source of
and why are there only a few spells that require a source? What is the reasoning behind that? My read on Josh and James’ comments are that a source is needed, should be reasonable for the task at hand and that it’s not used up. As long as the players have an explanation for why a source is available, that’s fine. The third floor of a building isn’t likely to have a source of earth for example. If the mod states that there are window boxes of flowers though, that could become a source of earth. Otherwise having it as apart of your nature is handy. It also avoids discussions on whether a source is available.
While it is a “feature” of the races in question it’s not one that’s so important or impactful that they felt that a mechanical balance was needed for it.
Be reasonable as a GM or as a player and it should be fine.
With a sweep of his hat,
Paul
April 9, 2014 at 8:37 pm #261596AnonymousInactiveI was Unofficially asking the question of the designers. What is the rationale behind the need for the element on those spells? Was it intended to be more widespread? Was it just to add a bit of a restriction on everyone casting earth, fire and water spells? I’m actually curious.
John
April 9, 2014 at 9:01 pm #261597AnonymousInactiveI was Unofficially asking the question of the designers. What is the rationale behind the need for the element on those spells? Was it intended to be more widespread? Was it just to add a bit of a restriction on everyone casting earth, fire and water spells? I’m actually curious.
John
Another question might be how specific races can be sources of elements for their own spells, but not others. Why can’t someone nearby use a Kelekene Elorii as a source of fire? Is he or isn’t he semi-elemental? It seems odd (not crazy, but odd) that only they can access themselves as a source. Can an elemental deny you using it as a source? Can an elorii allow himself to be used as an elemental source by another individual?
It doesn’t seem quite as odd for the appropriate Val, since they aren’t as “elemental-like” as Elorii, but it stands for them too.
April 9, 2014 at 10:40 pm #261598AnonymousInactiveAnother question might be how specific races can be sources of elements for their own spells, but not others. Why can’t someone nearby use a Kelekene Elorii as a source of fire? Is he or isn’t he semi-elemental? It seems odd (not crazy, but odd) that only they can access themselves as a source. Can an elemental deny you using it as a source? Can an elorii allow himself to be used as an elemental source by another individual?
It doesn’t seem quite as odd for the appropriate Val, since they aren’t as “elemental-like” as Elorii, but it stands for them too.
I strongly imagine it has to do with consenting. Those beings, though being elemental-like, are empowering the spells with a small portion of their (elemental) essence. Using them as a source would be like taking a part of them akin to “blood” (though not exactly). They can access it themselves because they know how to do so without harming themselves. Having someone else do it is ripping it from them (should be an attack on them rather than treat them as a source).
Just my two cents …
April 10, 2014 at 6:29 am #261603AnonymousInactiveI was Unofficially asking the question of the designers. What is the rationale behind the need for the element on those spells? Was it intended to be more widespread? Was it just to add a bit of a restriction on everyone casting earth, fire and water spells? I’m actually curious.
John
Ask me at Origins one night.
April 10, 2014 at 10:46 am #261604AnonymousInactiveIf you are casting a spell that creates a volcano… not sure I’d accept a flaming sword as a source of fire for something like that. (Just an example, not suggesting there is a spell to create a volcano.)
*Looks at Kickstarter*
“$22,000 -Sorcerous Pacts PDF
This PDF will give further information on the mysterious elorii as one of their own go on a quest throughout the Mortal Realms attempting to contact their slain gods. Along the way, he meets powerful beings and makes powerful Pacts with them that even today, those who wield elder Sorcery can call upon.”
Nope….no Volcano spells. *whistles innocently*
April 20, 2014 at 3:30 pm #261767AnonymousInactiveI’ve got a mental image of people taking elorii captive and slashing their throats to use the blood for spellcasting in battle, now.
April 20, 2014 at 3:54 pm #261768AnonymousInactiveI’ve got a mental image of people taking elorii captive and slashing their throats to use the blood for spellcasting in battle, now.
. . .
::Runs to computer to write a new mod::
April 21, 2014 at 2:56 am #261776AnonymousInactiveWineDrinkers already do this…
April 21, 2014 at 3:42 am #261777frootsnaxParticipantI strongly imagine it has to do with consenting. Those beings, though being elemental-like, are empowering the spells with a small portion of their (elemental) essence. Using them as a source would be like taking a part of them akin to “blood” (though not exactly). They can access it themselves because they know how to do so without harming themselves. Having someone else do it is ripping it from them (should be an attack on them rather than treat them as a source).
Just my two cents …
Maybe. Or maybe they retain a connection, however tenuous, to the elemental realms and are able to manipulate and access that connection as part of their elder arts?
Regardless there are lots and lots (and lots and lots…) of examples of sacrificing people for power in the world of Arcanis going all the way back to the Human Gods consuming the elorii’s 4 Elemental Lords in order to work the imprisonment of the Other whom the elorii call Umor.
May 9, 2014 at 9:43 pm #262113AnonymousInactiveWineDrinkers already do this…
What came to mind was something more bloody and gruesome akin to L5R’s Bloodspeakers and Maho users using others blood to empower their spells.
I need to take that as a sign to stop thinking like some of the PCI members

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