Viewing 15 posts - 1 through 15 (of 24 total)
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  • #151733
    Anonymous
    Inactive

    According to the spell, a priest of Beltine casting this spell could add a Fine quality Spirit Bane Rune to a Weapon. According to page 10 of Forged in Magic Volume 1, a Fine quality Spirit Bane rune has an effect of “nil.” So I am out of luck, or is there some errata I’m missing, otherwise I see no reason to take this spell as a Beltinian caster.

    #267074
    Anonymous
    Inactive

    I’ve noticed problems with this spell. Fire Dragon gives a Fine Fire rune (which does exist and have an effect at least) but the Adapted version to add both runes is useless because both runes add +1 damage so do not stack.

    It seems like either some of these runes need to be changed to actually be useful or the spell needs to explicitly break rules (eg have an effect for a Fine Spirit Bane, allow stacking the +1 damage from the 2 runes allowed by the spell, etc).

    A little more tangentially, it seems like the Fire Dragon effect for divine spells with such options (Benediction of the Gods, Sanctify Weapon, etc) is always subpar.

    #267076
    Anonymous
    Inactive

    A little more tangentially, it seems like the Fire Dragon effect for divine spells with such options (Benediction of the Gods, Sanctify Weapon, etc) is always subpar.

    Perhaps this is a sign that you need to convert to the worship of the one true fire deity \";)\"

    #267077
    Anonymous
    Inactive

    A little more tangentially, it seems like the Fire Dragon effect for divine spells with such options (Benediction of the Gods, Sanctify Weapon, etc) is always subpar.

    Perhaps this is a sign that you need to convert to the worship of the one true fire deity \";)\"

    I would have loved to worship Nier (and played an Ashen Hide) but, since Ashen Hides are not campaign-legal, I was stuck with Fire Dragon (Black Talon).

    #267078
    Anonymous
    Inactive

    Same here. I would love to play a Huge Nierite Ashen Hide Ss’ressen with a flaming flamberge running around smiting infidels and showing them the error of their ways! Burn baby burn!! \":D\"

    #267079
    Anonymous
    Inactive

    I’m not aware of anything in the rules which would prohibit a black talon ssressen from worshipping Nier…I mean yeah, your people will see you as a heretic, but I’m sure that wouldn’t have any repercussions \";)\"

    #267084
    Anonymous
    Inactive

    Any chance I get somebody on campaign staff to address this? Unless I’m reading it wrong I don’t see the reason to take the spell since the benefit is subpar.

    #267087
    Anonymous
    Inactive

    I’ve been told many times “everything won’t be equal.” That may end up being the answer here. I’m not saying I support it, but it is possible.

    John

    #267088
    Anonymous
    Inactive

    Althares – Fine Unassailable Rune
    Anshar – Fine Relentless Rune
    Belisarda – Fine Perseverance Rune
    Beltine – Fine Spirit Rune
    Cadic – Fine Celerity Rune
    Fire Dragon – Fine Fire Rune
    Hurrian – Fine Lightning Rune
    Larissa – Fine Celerity Rune
    Nier – Fine Fire Rune
    Neroth – Fine Hatred: Undead Rune
    Saluwe’ – Fine Avalanche Rune
    Sarish – Fine Sorcery Rune
    Yarris – Fine Frost Rune

    Does not function at base level of spell, requiring a CTN+6 to be at all useful.
    Does not ‘stack’ with the Sanctified rune

    I should point out that having a +1 ‘God’ rune and a +1 Sanctified Rune isn’t necessarily a bad thing. After all, not all bad guys are vulnerable to the same thing, so having them both on and activated means that SOMETHING should always get through.

    #267089
    Anonymous
    Inactive

    Point is there is no FINE spirit bane rune…book says nil…doesn’t function until exceptional. If this is a case of too bad so sad there are other spells I can and will take. I have no problem with that. It’s just I’m trying to make this guy really good against incorporeal creatures (makes sense for a Beltinian ). Not trying to be uber just characterful.

    #267090
    Anonymous
    Inactive

    As I pointed out above, the fact there is no Fine Quality Spirit Bane rune doesn’t mean that the spell is useless as there IS an Exceptional Spirit Bane Rune which can be cast at CTN 26. This is fairly steep, but is entirely doable after about Tier 2.5 (my passive at Tier 2.8 is 26 for my primary).

    Of course, as you say there are more immediately useful spells available for Beltinians. It is a question of whether you want a spell you can’t use effectively now, but would be able to use in a few ranks, or one you can use more often. That is a question only you can answer.

    #267094
    Anonymous
    Inactive

    Okay I see what you’re talking about Cody. I hadn’t read that far down in the description. At 2.2 I have a 24 Passive Arcanum skill. That will be at 26 somewhere around 2.6 to 2.8. I might wait and take the spell at Tier 3. Something I will have to think about. I was planning on taking Tier 2 Divine Spell Casting and Personal Remnant at 2.3. Looking at the spell it takes an hour to cast and has no strain. Any reason you can’t keep casting until you succeed (assuming conditions allow it)?

    Also once we can get Exceptional quality runes I’ll have one permanently added to the quarterstaff (it’s exceptional and there’s an open slot for it). I realize that’s down the road but we should see them eventually at Tier 3 play right?

    #267095
    Anonymous
    Inactive

    Remember: Spells and Bloodline powers which take up Rune Slots only need A rune slot to function. Pedro has previously ruled for “The Sword of Heaven (ta)” this, which is why you can actually use the Bloodline talent which grants a LEGENDARY runic effect at Tier II. As such, you do not need to worry about having an Exceptional Quality rune or weapon to use this spell. Those restrictions are only for scribed runes.

    #267097
    Anonymous
    Inactive

    Sorry I was not more clear. What I was saying is that when we get access to Exceptional Runes I have an open slot on the weapon for one. Right now only 2 of the four slots are taken. And being a Beltinian you can bet I will MAKE room for a Spirit Bane Rune on my quarterstaff. \":)\"

    #267105
    Anonymous
    Inactive

    Thanks Cody for listing those out. I knew there were others besides Fire Dragon that didn’t stack and probably others that didn’t have a Fine rune effect.

    Personally, I’d rather have one of the useful at higher CTN ones than the barely useful ever ones (like Fire Dragon). Two different effects that do stack will pretty much always be superior to two effects that only stack when the opponent is immune to one of them. However, I think it would be good if the spell was tweaked for all of those that have issues (whether requiring higher CTN to function or not stacking).

    I probably also wouldn’t mind so much if it didn’t seem like the Fire Dragon always gets the short end of the stick with these types of spells…

Viewing 15 posts - 1 through 15 (of 24 total)
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