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  • #152779
    Anonymous
    Inactive

    What are the mechanics for slings? The Ranged skill description lists “Sling” as a potential skill focus, but there is no description of how to use a sling.

    So, how do slings work? How are range and damage determined for slings?

    #275995
    Anonymous
    Inactive

    Not covered in the book.

    As a suggestion, 1d4 (Qu or Mi), damage, Impact +1, 20 Areas of range.

    Effective range according to some sources may have been longer.
    https://en.m.wikipedia.org/wiki/Sling_(weapon)

    #275997
    Anonymous
    Inactive

    Yeah, our game has invented some tentative parameters. I was just wondering if the designers have mechanics for slings that just got overlooked when it came time to print the book, or if other in-house systems (Arcanis, etc) – with which I am not familiar – have mechanics that would translate well into Rotted Capes.

    #276195
    Anonymous
    Inactive

    just something I never considered..

    the stat’s above are perfect

    #276223
    Anonymous
    Inactive

    Cool. I had wondered if the range might be a multiplier of the (Might-based) throw range instead.

Viewing 5 posts - 1 through 5 (of 5 total)
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