Makers of Award-winning Role Playing Games › Forums › Arcanis: The Shattered Empires › Harvesters Internal › soft post out there just for matt
- This topic has 3 replies, 3 voices, and was last updated 12 years, 4 months ago by Anonymous.
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- January 2, 2014 at 8:13 pm #150499AnonymousInactive
Flinn, there is a “soft” character dev post out there now to balance some of the “hard” posts ive been throwing out there?
January 3, 2014 at 10:30 pm #254521AnonymousInactiveThanks, Josh. I think some of those add good balance. I just want you guys to know I am not against what you are doing in any way. I know mechanics are important and people like the tactical edge of the game as well. I am not suggesting people build “weak” characters…I know I don’t. I just think a lot of story translation is starting to be lost. Take, for example, the guy’s thread on his Ss’ressen Holy Champion of Fire Dragon character…..now, I still cant see his build (the google doc wont show up on my iPad). But I asked specific character/story questionns that would help advise someone in character building. He never responded (which is fine, i am not butt-hurt about it), but others threw in pure mechanics/”effectiveness” suggestions and that became the focus.
January 3, 2014 at 10:40 pm #254522AnonymousInactivethat guy used to be one of my players before he move to omaha, LOL he is probably very mechanics oriented as he is big pathfinder guy
January 3, 2014 at 11:17 pm #254523AnonymousInactivePart of the discussion on the thread I started was that some fights were “too tough’. Any thoughts on suggesting to campaign staff that we had a few questions to the Critical Events Summaries:
1)Did the table find the fights exceptionally difficult or easy?
2) If so, why? - AuthorPosts
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