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- October 31, 2013 at 4:06 am #150246AnonymousInactive
Given the uber-clandestine nature of the Feathermen, I don’t see us having a lot of chance for online roleplay, given that (in-character) none of us knows that others are members. So, out of character, what are people hoping to see done with the Feathermen?
November 4, 2013 at 11:00 pm #251925AnonymousInactiveGiven the uber-clandestine nature of the Feathermen, I don’t see us having a lot of chance for online roleplay, given that (in-character) none of us knows that others are members. So, out of character, what are people hoping to see done with the Feathermen?
When Feathermen first debuted I contacted Tony and Henry about writing them into some modules. Tony wasn’t really on board with the few things I did suggest and not long after that I became incredibly busy with work and was never able to get back to it … until now.
I’ve taken a new approach, written a minor treatment, and submitted it to a few people that liked the general idea. Now I’m just waiting on getting the go-ahead from Tony before I start really fleshing it out. I would hate to get even knee deep and have it fall off again.
My intent is to have individual PCs basically working as splinter cells across Onara, performing seemingly minor tasks (at first) in order to gain reputation with the organization as a whole. Eventually, their deeds will get them noticed and ‘better’ assignments will be available. It’s very likely that the members of the org will never *really* know the true plans I’m trying to set into motion – at least until they (potentially) blow up in the faces of those that run everything.
I suspect that both Tony and Henry will be okay with the overall plot I’m trying to weave, but pretty sure – at least for now – Henry will completely nix the Feathermen leader’s end game. Meaning he won’t let it actually come to fruition; and I’m okay with that. In fact, I’d like to see plot hooks added that allow interaction between the various SS and cause direct, if not open, conflict between them.
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