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  • #152732
    Anonymous
    Inactive

    There are lots of way cool abilities, talents, paths, etc. in the Ssethregore book. Great stuff! But as I’m starting to lay out a Ssethric character, I keep wondering, “What parts of the Ssethregore rules can I use?” I’m talking about the crunchy bits, not the history or cultural information.

    I assume that everything in the Chapter titled “Codex of Heroes” is legal for campaign play.

    How about stuff outside this chapter, like:
    * can I play a val’Sosi?
    * can I gain access to technomancy?
    * can I learn spells noted as “Ssethregore only” or “ssethric creatures only”?

    Thanks.

    #275844
    Anonymous
    Inactive

    If it is not in the Codex of Heroes it is not campaign legal.

    In the codex of magic, if the requirement is for a nation that is not campaign legal (ssethregore) then it is not campaign legal.

    If an entry specifies ssethric only, unless you play a ssethric character (ssressen) then it is not campaign legal.

    #275845
    drafit
    Participant

    Hello Mary,

    Cody is correct.

    In addition, the val’Sosi ss’ressen are playable only if you have the cert allowing you to create such a character.

    The restriction on playing a val’Sosi ss’ressen should be listed in the campaign documents.

    #275846
    Anonymous
    Inactive

    Thank you for the clarification.

    #275850
    Anonymous
    Inactive

    I’m guessing this was delivered to Kickstarter backers? When will it become available to everyone else?

Viewing 5 posts - 1 through 5 (of 5 total)
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