• This topic has 3 replies, 3 voices, and was last updated 11 years ago by Anonymous.
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  • #151841
    Anonymous
    Inactive

    Objective: To create one (or more) Witch Hunter demo scenarios that can be run in around 1-2 hours.

    Goals:
    Showcase multiple aspects of the game system, not just combat (but yes, some of that).
    Showcase setting (horror, swashbuckling, colonial).
    Easy to pick up and play (for players AND GM).
    Fun fun fun!

    Plan:
    Stick to a single scene.
    Combat centerpiece
    Include a trap, puzzle, non-combat related challenge for the players to solve
    Opportunities for roleplaying
    Get to the action (minimize narration dump)

    Sound good? PM me or post here if you’re interested in helping out.

    Tom

    #268171
    Anonymous
    Inactive

    Ok, so just off the top of my head, I have three possible scenarios that sound like fun:

    THE PLAGUE SHIP
    Setting: Boston Harbor
    Hook: A ship has been quarantined in Boston, Harbor. The cadre has heard rumors that its cargo includes a unholy artifact.
    Adversaries: Diabolists, Shrivelchildes, and a big freakin’ devil
    Set Pieces: Rigging, sails, powder kegs, cannons

    GUESTS FOR DINNER
    Setting: A masquerade ball in Paris
    Hook: A party thrown from visiting (Romanian) nobility with known ties to the Adversary.
    Adversaries: vampyrs, vampire lord (not the shiny variety)
    Set Pieces: Chandeliers, long tables, candelabras, fancy masks
    Alternate: the adversaries are Aztec skinwalkers.

    FOOD FOR THE GODS
    Setting: Primordial Forest in the American Colonies
    Hook: Indian troubles
    Adversaries: Mad Shaman, old way loyalists, a summoned totem god
    Set Pieces: Tall trees, battlefields, ancient burial grounds

    Alternates:
    Black Forest vs necromancers and undead
    Children’s Graveyard vs a distraught mother, a cunning devil, and a horde of baby ghouls
    Roanoke (because why not)

    If all these seem formulaic and a bit cliche, that’s alright. It’s a demo, and meant to be a quick one at that. Do any of these sound more appealing than others? Which one screams Witch Hunter to you?

    Tom

    #268305
    Anonymous
    Inactive

    Well now that all of you who actively post around here are back from Origins, any thoughts on this?

    #268618
    Anonymous
    Inactive

    To start, 2 would suffice (so the demo GM does not get bored), I like the Guest for Dinner and Food for the Gods options, because they are a great contrast.

    What I need to do is update the demo rules from Origins / GenCon 2013 to match the finalized product.

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