Viewing 15 posts - 16 through 30 (of 38 total)
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  • #258852
    Anonymous
    Inactive

    At which point? By the end of character generation? Plenty of Martial/Arcane/Divine characters could get 3 ranks in both a combat and arcanum by the end of character generation with the right race/background choices.

    That is the main reason I don’t see the point of the whole “Experts are the only ones who can cast and combat well at the same time so they are too powerful!” decrees.

    JohnThe difference between an Expert getting 3 ranks a tier in Melee and Arcanum and a Martial doing it is the talents they get as they advance. Getting 2 skill talents vs getting 2 Martial and 2 Maneuvers or 2 Arcanum/Devout. That’s the big difference here.

    I don’t think that an expert who Cast and Combats is too powerful, and I’m not saying that the other archtypes shouldn’t get the chance to do it, I just think it should cost them more than a single talent. I’m one of the people who thinks the current Training Talents for it are too costly, but a single talent that simple adds it to your advancement options is not costly enough.

    #258859
    Anonymous
    Inactive

    You’ve confused me \":)\" I’m sorry but I’m not sure what you are arguing for or against.

    John

    #258866
    Anonymous
    Inactive

    It’s not that I don’t think Martial/Divine/Arcane shouldn’t be able to get 3 ranks Arcanum and Melee/Ranged.

    I just think “Fixed” Continued Training was too powerful, because you literally got to do it at the cost of one talent. One talent with no drawback whatsoever. One talent made you an expert with better talent selection. Why play and Expert? Yes, there will still be a few players who play an Expert because they have a slightly better skill selection than a M/D/A with “Fixed” Continued Training, or for story reasons. But most people will dump Expert like a bad girlfriend. That’s why I out cried even after the errata on Continued Training.

    Do I have an answer? No. Sword and Spell and etc are bad. Continued Training is too good. I proposed that you had to take the talent each tier. I feel a talent that grants you a rank in Arcanum if you are martial that you can take each tier isn’t a bad talent. It would let you play catch up as you see fit.

    #258868
    Anonymous
    Inactive

    Got it! I love my Expert and I don’t think I’d trade out if the Continued Training came back as discussed. I *do* think an Expert level Talent is required to balance it out and I’ve given my thoughts on how it should work. Do you think that would help with your concern?

    Arcane/Divine/Martial get a dip into the Expert’s skill advantage but Experts get a dip into one of other archetype’s Talent advantage?

    #258873
    Anonymous
    Inactive

    Got it! I love my Expert and I don’t think I’d trade out if the Continued Training came back as discussed. I *do* think an Expert level Talent is required to balance it out and I’ve given my thoughts on how it should work. Do you think that would help with your concern?

    Arcane/Divine/Martial get a dip into the Expert’s skill advantage but Experts get a dip into one of other archetype’s Talent advantage?Still no. Here’s why. I still think the ability to improve your advancement option without a down side is too powerful (especially for one talent). An expert talent option would make them even, but all four of these talents just become must haves now.

    #258877
    Anonymous
    Inactive

    They are ‘Training’ Talents though so you prevent yourself from taking others (like Sabbatical)

    John

    #258881
    Anonymous
    Inactive

    They are ‘Training’ Talents though so you prevent yourself from taking others (like Sabbatical)

    John
    Still too powerful as a single talent with no down side.

    #258882
    Anonymous
    Inactive

    I’m of the opinion that most Talents should not have a ‘downside’. You’re already investing a very limited resource into them.

    However, what about if CT changed each Archetypes’s skill advancement (Assuming they’d get combined) to:

    Arcane (with CT): “You gain 1 Rank in one Arcanum, Deceit, Stealth and 1 Rank in a number of Trained Skills equal to your Passive Logic chosen from any Lore, or any Background Skill. You may skill only gain 1 Rank in any given skill using this advancement”

    Divine (with CT): “You gain 1 Rank in one Arcanum, Know (Religion), Deity Skill and 1 Rank in a number of Trained Skills equal to your Passive Logic chosen from any Social, or any Background Skill. You may skill only gain 1 Rank in any given skill using this advancement”

    Martial (with CT): “You gain 3 Ranks in any Combat Skill and 1 Rank in a number of Trained Skills equal to your Passive Logic chosen from any Physical, or any Background Skill. You may skill only gain 1 Rank in any given skill using this advancement”

    Expert (Talent Advancement with a new CT): “Choose Arcanum, Combat, or Devout when you select this Talent. This choice may not be changed.” Then the Advancement becomes “Gain 1 Skill Talent and 1 Talent chosen from Skill or either Combat, Arcanum, Devout (Which was selected when the talent was taken).

    Sure it allows casters to get Combat Skills and Martial to get Arcanum Skills and Experts can get both now. I’m okay with that personally.

    John

    #258885
    Anonymous
    Inactive

    I agree most talents should have a downside, but this one talent makes you so much more versatile that I don’t think it’s acceptable.

    #258889
    Anonymous
    Inactive

    I agree most talents should have a downside, but this one talent makes you so much more versatile that I don’t think it’s acceptable.

    There are a *few* backgrounds for which this really shines: Initiate of the Gods comes to mind. However, in *many* cases you’re going to overlap 1 background skill with things you can already take anyways (Lore, Social, Combat, Physical categories in particular) that I think you’re concern, while warranted, isn’t as huge an effect as you may think. I may take it as an exercise to look at all the backgrounds and pull out their skills and see how bad it could be.

    John

    #258906
    Anonymous
    Inactive

    are we just going on with continued training?

    #258917
    Anonymous
    Inactive

    are we just going on with continued training?

    did you ever see the “real” version before it was morphed?

    #258918
    Anonymous
    Inactive

    pedro, i have long since deleted those emails but it was at my behest the talent was changed in the first place

    #258924
    Anonymous
    Inactive

    in that case

    Continued Training [Skill, Training]

    Even though you have left your old career behind, you continue to hone your skills.

    Requirement: Arcane (a), Divine (a), or Martial (a)

    Benefit: Add your Background’s skills to your Archetype’s following skill advancement option:

    · Arcane: Gain 1 Rank to a number of trained Lore Skills or any of your Background skills, equal to 3+ your Passive Logic. Arcanum, Deceit, and Stealth may not be chosen from your Background skills.

    · Divine: Gain 1 Rank to a number of trained Social skills or any of your Background skills, equal to 3+ your Passive Logic. Arcanum, your Deity’s chosen skill, and Knowledge (Religion) may not be chosen from your Background skills.

    · Martial: Gain 1 Rank in a number of trained Combat skills, Physical skills, or any of your Background skills, equal to 3 + your Passive Logic.

    Special: If a skill group listed includes a skill selected as one of your Background skills, you may still only gain 1 Rank in that skill during a single character advancement opportunity

    #258928
    Anonymous
    Inactive

    Why was it changed from this? This seems balanced to me (assuming an Expert version was forthcoming along the way?)

    John

Viewing 15 posts - 16 through 30 (of 38 total)
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