Viewing 15 posts - 16 through 30 (of 47 total)
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  • #268876
    Anonymous
    Inactive

    Added Weather Sensitivity.

    With a sweep of his hat,

    Paul

    #268877
    Anonymous
    Inactive

    Added the Weather Susceptibility Flaw. With both it and the Weather Sensitivity I’m working off the limited information available in the mod “A Dance Amidst the Bones” mod. Not sure what else there is, but this is what I’ve been working with:

    TN 10: The Black Wind, a brief squall identified by a strange purple hue and thick oily rain drops. Where this storm hits, the bones of any who have perished in the area rise up and strike out at the living (Any Hero who has played A2HP7 Words of the Seer will know this one automatically from experience).
    TN 15: Red Snow, a snowstorm of bright blood-red snowflakes. Direct exposure to the snow is highly painful. The snow leaves behind a slick crimson residue for up to a day after the blizzard is complete.
    TN 20: The Lament, a tragic song carried on the wind that only dwarves can hear. Those who hear it end up being drawn away from any non-dwarven traveling companions to follow the sound and are often lost, never to be seen again.
    TN 25: Saluwé’s Caress, a relatively benign phenomenon of light rain that causes plants to grow rapidly, regardless of environment. After the rain subsides, the plants die quickly, but for a brief period of time a part of the Pricklespur, the Vastwood, or the Luphyx forest lives and thrives within the Blessed Lands.
    TN 30: Chaos storms, so called for their effects as much as their inconsistencies. These storms come in many forms (rain, snow, fog, lightning storms), and produce many different effects. Their only commonality is that anyone who survives one comes out changed in blatant or subtle ways. Thankfully these storms are extremely rare, no more than one or two every year, and shelters of stone have proven a viable defense against them.

    With a sweep of his hat,

    Paul

    #268878
    Anonymous
    Inactive

    Matt? Joe? Scott? Henry? Any comments on some of these on the dropbox? Any additions that you want to see?

    #268880
    Anonymous
    Inactive

    Does it make more sense to move the discussions back to the boards from Dropbox? I’m fine to help transfer the info if that makes more sense.

    With a sweep of his hat,

    Paul

    #268881
    Anonymous
    Inactive

    New spell Painful Memories added.

    With a sweep of his hat,

    Paul

    #268882
    Anonymous
    Inactive

    If the 4 pantheonistic spells I proposed are included with the deities listed, I think the remaining two spells should cover the following gods:

    Beltine
    Hurrian
    Neroth
    Sarish

    Given the desire to make more unusual combinations my recommendations would be to pair Hurrian and Neroth & Beltine and Sarish.

    For the Hurrian / Neroth combo, something like Undying Defense where the caster can reanimate fallen comrades to continue the fight past death. Rough idea is that the caster sacrifices wounds and stamina to restore the fallen and that as long as the spell is active, they cannot be healed. When the spell ends, they can be healed but are not regained automatically.

    For Beltine and Sarish a spell that pulls on blood / stamina of the caster or perhaps adapted for another target that grants a form of blood to a spirit removing the incorporeal trait but granting Natural AR 3 or 4.

    With a sweep of his hat,

    Paul

    #268883
    Anonymous
    Inactive

    Ideas for–if nothing else–names for the other two spells:

    Grey Rain (Hurrian/Beltine)
    Rotten Blood (Neroth/Sarish)

    If nobody gets to them before I do, I’ll work on it when I have some time today.

    #268884
    Anonymous
    Inactive

    For the Hurrian / Neroth combo, something like Undying Defense where the caster can reanimate fallen comrades to continue the fight past death. Rough idea is that the caster sacrifices wounds and stamina to restore the fallen and that as long as the spell is active, they cannot be healed. When the spell ends, they can be healed but are not regained automatically.

    You’d have to modify the wording of the spell as “reanimate” implies they are undead, which is a rather permanent status. Also, the sacrifice of Wounds to keep people up seems a bit like a Sarishan thing (Blood Magic) to me, so I’m not 100% sold on it myself.

    For Beltine and Sarish a spell that pulls on blood / stamina of the caster or perhaps adapted for another target that grants a form of blood to a spirit removing the incorporeal trait but granting Natural AR 3 or 4.

    With a sweep of his hat,

    Paul

    This could be good. I can also see this as a good nerothian/Beltinian spell as Neroth is the God of the Body.

    #268885
    Anonymous
    Inactive

    Give me a day or so. It is beginning of month…and I have a lot of state mandated Medicaid paperwork to do by the 5th business day…

    #268887
    drafit
    Participant

    Same here. I’m swamped with my real work.

    I’ll get to this as soon as I can.

    #268888
    Anonymous
    Inactive

    Discussing this with Paul: We’ll fiddle around with them for another week and I suggest we compile what we have into a single document to 1) check for page/word count, and 2) have it in a single place for Henry to give a yay/nay vote.

    I also suggest that we meet up again via Chat at some point this month to iron things out more, but if we can’t we still have the forums and comments/messages on the Dropbox itself.

    #268890
    Anonymous
    Inactive

    Added a pass over the Forsaken background. It is still a work in progress (wrote it up just before leaving work), but posted what I have to see if people think I’m going in the correct area with this. The talent I wrote up seems more like a flaw to me and I’d appreciate feedback.

    #268914
    Anonymous
    Inactive

    Update of what is on the Dropbox already:

    Backgrounds
    Blessed Child 1.0
    Charlatan 1.0
    Former Farmer 1.0
    Former Herder 1.0
    Forsaken 1.1
    Smuggler 1.0
    Speaker of Stories 1.0
    Worldly 1.0

    Bestiary
    Ibon 1.0
    Sama 1.0

    Region
    Blessed Lands 3.0

    Equipment
    Manica 1.0

    Fighting Styles
    Dancing Flames 1.0
    Galloping Rain 1.0
    Laughing Viper 1.0
    Rolling Thunder 1.0

    Flaws
    Forsaken 1.0
    Natural Follower 1.0
    Pacifist 1.0
    Vow of Poverty 1.0
    Weakened Faith 1.0
    Weather Susceptability 1.0
    Zealot 1.0

    Martial Techniques
    Galloping Shot 1.0
    Grab and Stab 1.0
    Sweep and Strike 1.0

    Paths
    Death Monger 1.0
    Keeper of Darkness / Terrors of Nayal 1.0 (needs clarification for naem)
    Male Larissan Order 1.0 (I suggested Vatic Warrior or Vatic Blade)
    Order of the Blood Guard 1.0
    Order of the Soldier Saints of Dagha 1.0
    Rat Catcher 1.0
    Rat Catcher 2.0 Cody Edit
    Scaled Guard 1.0
    Warriors of the Eternal Flame 1.1 Paul
    Warriors of the Eternal Flame 2.1 Cody

    Spells
    Three Sisters Deity Tradition (6 spells) 1.0
    Painful Memories 1.0
    Shimmering Road 1.0
    Twist of Fortune’s Knife 1.0
    Unfettered Sight 1.0

    Talents
    Anointed Weapon 2.0
    Armor of Faithlessness 1.0
    Auspicious Pilgrimage 1.0
    Blood Magic 1.0
    Gift of the Pillar 1.0
    Larissa’s Sight 1.0
    Steel Sight 1.0
    The Blood Lord’s Due 1.0
    Weather Sensitivity 1.0

    There are several other talents from Paths and Backgrounds that haven’t been put as their own individual files yet as well.

    #268944
    Anonymous
    Inactive

    Okay, so I’m trying to catch up where I can and I think that because I missed the online meeting a couple weeks ago, I’m out of the loop. Apparently we’re making updates to files in the DropBox folder, “Blessed Lands Rules Project” instead of posting all this stuff to this forum. And I think that a lot of this was covered in discussion at the meeting. We appear to be submitting original ideas for Talents, Spells, Backgrounds, etc? Am I correct so far? And am I missing anything important?

    Scott
    p.s. Sorry for needing the hand-holding.

    #268945
    Anonymous
    Inactive

    At the meeting we discussed what we thought should go into the book, which is summerized in the first post of this thread. We have since been knocking off them all individually which we are posting in the dropbox. If you have comments, please leave comments in the document posted on the dropbox (seen in the review tab of Microsoft Word). If you wish to provide a new, updated version with a higher version number (1.0, 1.2, 2.100000, etc).

Viewing 15 posts - 16 through 30 (of 47 total)
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