Viewing 15 posts - 46 through 60 (of 94 total)
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  • #271302
    Anonymous
    Inactive

    Obviously you can’t play an Ul’, since none of the rules are out about them, but can you play an ethnic Khitani human raised in the first city, or the citadel of Larissa? What about a priest Khitani? Would being a member of the Khitani Church mechanically similar enough to the Coryani Church (just like being a member of the Milandesian Church) that you could just say you are a member of the Khitani Church but raised in the Blessed Lands and use the rules as written? (Especially since it make most sense for a Tultipetan dwarf to belong to the Khitani Church, rather than the Coryani).

    I would think you could certainly play an ethnic Khitani from the First City (eg no mechanical difference from any other person from the First City). I seriously doubt that the Khitani Church is similar enough to the Mother Church so I’m betting you can’t play a member of the Khitani Church (or especially a priest or divine caster).

    Is the Manica a local “shield”? It’s not listed as one, but considering it is new to the rules with the region I would assume it is. Or is it so specialized that you can’t take it as a local weapon in the archetype step no matter what?

    No. It says in the special note that it is specialized and must be taken specifically as Armor Proficiency, Shield: Manica (just taking the generic Armor Proficiency, Shield does not even grant it). The one way to get it for free is to be a Former Gladiator (as it counts as a Gladiator Weapon).

    #271303
    Anonymous
    Inactive

    Mr. Wilcoxon is correct.

    You can play someone who is ethnically Khitani (in fact, you always COULD play one even in the Known Lands), but as we don’t have rules for the Khitani culture or religion you would not have enough information to make a ‘true’ Khitani character.

    Similarly, because no Khitani family has thus far appeared in an official product (with only a limited number of Bloodline talents appearing for ANY of the family in adventures), you cannot play an Ul.

    The Manica is functionally an ‘exotic item’, and only Gladiators would be able to get access to it normally as it (last I looked) was listed as a Gladiator weapon.

    For an example of people who were born among the Citadels, remember that there is a small city which sprung up around the Citadel of Yarris.

    #271304
    Anonymous
    Inactive

    The Manica is functionally an ‘exotic item’, and only Gladiators would be able to get access to it normally as it (last I looked) was listed as a Gladiator weapon.

    Wait, the text spells out that you have to take armor proficiency shield, manica to use it, but normally you can gain shield proficiency by either taking armor prof or weapon prof with it. So an expert character from the blessed lands could take it as a weapon from his “any weapon” option, but not from his “local weapon,” right? The Manica is expressly described as being useful as a weapon, so that should still work, but I don’t see a damage or a speed associated with it.

    For an example of people who were born among the Citadels, remember that there is a small city which sprung up around the Citadel of Yarris.

    yes, for the Yarricite one that is correct, but considering the Saluwean temple isn’t fully cleared yet, I have a hard time seeing family being raised there. And obviously there shouldn’t be people saying they were raised in the Neroth/Beltine Citadels, right? I kind of got the impression the Ansharan one wasn’t really designed for large numbers of people to live by permanently too.

    #271305
    Anonymous
    Inactive

    I think you are misunderstanding:

    The Text of the item reads:

    Special: Due to the rarity of the Manica, you must take
    Armour Proficiency, Shield: Manica (ta) specifically for the
    Manica in order to use it unless you are a Former Gladiator
    (Ba). You cannot gain proficiency with the Manica simply
    by gaining the normal Armour Proficiency, Shield talent.

    This means you need to take Armor Proficiency, Shield: Manica to get it for a NORMAL person.

    However, it is also listed as a Gladiator Weapon, which means that those who can take those (or automatically gain access to them) get access to the Manica. For example, the Pit Fighter would be able to choose the Manica as their Gladiator Weapon because it has that Quality.

    #271306
    Anonymous
    Inactive

    I understand the text says,
    Armour Proficiency, Shield: Manica (ta) specifically for the
    Manica in order to use it unless you are a Former Gladiator
    (Ba). You cannot gain proficiency with the Manica simply
    by gaining the normal Armour Proficiency, Shield talent
    .

    I understand the bolded portion, but it neglects, as does the following underlined sentence it appears to assume is the baseline means of getting shield proficiency.

    The errata specifically says,

    Archetypes
    Question: Is the Martial Archetype the only Archetype
    that doesn’t need to spend a Talent to learn to use any shield?
    Answer: No, Martial Archetype characters learn all
    of their nation’s shields during character creation. Expert
    Archetype may also learn to use shields from their “any one
    other weapon of choice” selection

    and

    And as for your second question, Shields
    are listed in the weapons table, thus they are
    fair game.

    So I often see getting shield proficiency through a weapon proficiency talent rather than an armor talent, which is what the underlined portion of text seems to assume is the case. I assume that the bolded portion simply means you have to take armor proficiency shield: manica, or weapon proficiency manica. Both are equally specific and unique, and indicate someone specifically taking that item as a specialization. IS this really wrong? Is the one shield item that is specifically described as being both a weapon and a shield the only shield that isn’t allowed to be taken as a weapon proficiency?

    Also, what is it’s damage and speed? It’s worn, so it’s unarmed combat, so at least what skill it uses is already defined.

    #271307
    Anonymous
    Inactive

    Also, what is it’s damage and speed? It’s worn, so it’s unarmed combat, so at least what skill it uses is already defined.

    I asked that earlier in this thread and, despite the description, was told that the Manica has absolutely no usage as a weapon beyond having a Tier 1 weapon trick.

    On doing some reading, I found references to most gladiators using the Manica wearing it on their sword arm and using a shield (small for Thraex/Hoplomachus, large oblong for Murmillo/Secutor, etc). In fact, in a discussion of typical Roman gladiators, it appears that only the Retarius did not use a shield (and his Manica was larger covering part of the chest in addition to the arm). What are the rules for this in Arcanis? As near as I can see, there is no benefit for using a Manica and another shield under the rules (which seems very odd given that it was historically common).

    I like the concept of the Manica but, as written, there are some significant issues with mechanics not matching description (and not matching reality).

    #271308
    Anonymous
    Inactive

    Also as an oddity about the Citadels, if you weren’t raised in the First City, your only language options are pidgin, hunai, and maghir, correct? And you aren’t literate. Say, even if you were raised in the Citadel of Althares, which I assume (though it is not stated) is run by Coryani?

    #271309
    Anonymous
    Inactive

    Also, what is it’s damage and speed? It’s worn, so it’s unarmed combat, so at least what skill it uses is already defined.

    I asked that earlier in this thread and, despite the description, was told that the Manica has absolutely no usage as a weapon beyond having a Tier 1 weapon trick.

    I’m not so worried about historical accuracy, but to have it described as having been designed to be

    used as a combination of weapon and armor

    than have it do no damage compared to shields designed to just be shield, or even other metal gloves (the gauntlet) seems odd.

    #271310
    Anonymous
    Inactive

    What exactly does the “special” note on Grab & Stab mean? Does it mean that Grab & Stab can be combined with any other Base maneuver (as normal) and that Disarm Foe is considered Base for purposes of combining with Grab & Stab?

    edited because I just realized that Disarm Foe is Advanced…

    #271311
    Anonymous
    Inactive

    I just noticed that Grab & Stab is a Push while Disarm Foe is a normal maneuver. If you have both, does Disarm Foe effect the speed of Grab & Stab at all or does it stay as a Push (Weapon Speed) with Recovery 4?

    #271312
    Anonymous
    Inactive

    Looking at the Sweep and Strike martial technique, I believe double spear doesn’t count for Trip Foe?

    Also looking at that technique, shouldn’t it require Trip Foe technique instead of or in addition to Two Weapon Fighting? The way it reads, the pole arm has to be a valid weapon for Trip Foe, but you don’t need to learn Trip Foe.

    #271313
    Anonymous
    Inactive

    Gnomes can choose to be from human nations or dwarven enclaves. Is it legal to choose Tultipet enclave as a Gnome? If so, that is one legal option for accessing Runic Warrior (non-trivial needing to be gnome from Tultipet with DSC (or ASC) plus the other prereqs).

    #271314
    Anonymous
    Inactive

    Looking at the Sweep and Strike martial technique, I believe double spear doesn’t count for Trip Foe?

    Also looking at that technique, shouldn’t it require Trip Foe technique instead of or in addition to Two Weapon Fighting? The way it reads, the pole arm has to be a valid weapon for Trip Foe, but you don’t need to learn Trip Foe.

    Given that both Spear and Quarterstaff qualify for Trip Foe, Double Spear should qualify (I assume the list just wasn’t updated with Codex of Heroes weapons). Rereading it, Double Spear does qualify – Trip Foe simply lists “Spear” which encompasses light spear, long spear, and double spear.

    I don’t think so. Trip Foe seems to only being used for the base list of weapons. For clarity, it probably would have been good if they simply relisted the valid ones.

    #271315
    Anonymous
    Inactive

    And a story/mechanics question that probably only Henry can answer…

    Why is Soldier-Saints of Dagha restricted to Almeric, Coryan, and Milandir? Why not any follower of either Mother Church or Milandric Church?

    I was thinking of having my Kio (from League of Princes) become a Soldier-Saint before I noticed the nationality restrictions. It’s not a huge loss though as I have my tier 1 and 2 paths already assigned.

    #271316
    Anonymous
    Inactive

    You are correct. Runic Tattoo should read at the end:

    Special: Once you acquire this Talent, it is no longer a Limited Talent for you.

    While you’re there, can you comment on the requirements block for that Runic Tattoo talent? It’s a [Limited] talent, so as I read it, only Runic Warriors can get it directly. Does the inclusion of the block (and the lack of reference to the path in the block) mean that you can get around the Path limitation?

    Limited: Limited Talents can only be acquired through an Archetype, Background, or Path. These Talents cannot be acquired through any other means.

    Thanks!

Viewing 15 posts - 46 through 60 (of 94 total)
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