Viewing 15 posts - 1 through 15 (of 28 total)
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  • #150377
    Anonymous
    Inactive

    when maintaining Rebuke, I can incidental movement. if I incidental move into new Undead do I roll another attack roll, or if new mindless undead try and attack me, do I make a new attack role vs their discipline made as they attempt to enter my area. If I fail on my first roll to beat their discipline, after 3 ticks of maintaining the spell will I get another attack roll to try and beat their discipline.

    Even though Zombies have a mindless attribute the do have a relentless hunger, would that allow them make a mettle test vs the ward to enter it and take a bite of delicious human.

    If undead have a companion of the rebuke holder grappled will they drag the companion with them out of the rebuke area

    Since this is a clock based system, the undead if affected would have to take their next action to leave the area spending the incidental movement to do so,? After they leave the area, if they have the supper desire, can make the check to return to the rebuke area (ie a moment to rebuild their desire), or can they make the mettle check once their turn comes before leaving the area.

    #252937
    Anonymous
    Inactive

    Rebuke only effect targets during the moment of casting. Moving doesn’t grant you new targets or remove old targets.

    #254732
    Anonymous
    Inactive

    Can a spirit, which had to move out attack into the area, if a character stands at the edge, or do they still need to roll to push through? And how often do they can attempt to push through, if they fail the first time? Is is a tick 1 action?
    Thanks for the help, Peter

    #254733
    Anonymous
    Inactive

    Devin, can you defend that position of “Rebuke only effect targets during the moment of casting”

    I would contend that “affected entity”, plus the Range of 10′ with no specified targets indicated that any creature w/in 10′ of the caster not just the creatures that were in 10′ of the caster at the initial casting.

    to answer the OP’s question, an attempt to push through does not have a listed time, so I have been combining it with other actions (such as movement) making it part of a normal movement action (not an incidental movement action, cause you have to be taking another action to combine incendental movement… a different argument ) taking 4 ticks typically. and thematically if its the right thing for those creatures to do they could try it every time their action comes up, because its not a save, its pushing through.

    #254734
    Anonymous
    Inactive

    I would agree that the intent of the spell is to push back any undead nearby, and prevent new ones from entering the area during the casting. It doesn’t make sense that it would only affect the ones in that initial area.

    #254739
    Anonymous
    Inactive

    I also agree. You are making a force field which is why it is Duration: Sustained, not Duration: Instant. You push creatures out, but then creatures can attempt to force their way in after that with a successful roll.

    #254750
    Anonymous
    Inactive

    It’s the ruling I was given when I was abusing it. But it’s all in the spell.

    All creatures affected by the spell’s initial casting must move to the edge of the effect. For as long as the spell is active, the affected creatures will not enter the spell’s radius.

    Sustained Effect: Creatures affected must remain outside of the spell’s area.

    #254757
    Anonymous
    Inactive

    Hrm, I don’t agree I read “All creatures affected by the spell’s initial casting must move to the edge of the effect.” as a complete sentence that indicates something that happens when the spell is cast and not something that affects the targets of the ongoing spell.

    #254762
    Anonymous
    Inactive

    Josh, nowhere in the spell does it say you get an attack on creatures entering the area, or creatures that you force into the area through incidental. The sustained effect doesn’t say you affected creatures most move outside of the area or newly effected creatures most move outside the area. Affected creatures must remain outside of the area is talking about creatures already affected by the initial casting.

    #254765
    Anonymous
    Inactive

    when maintaining Rebuke, I can incidental movement. Yes.

    If I incidental move into new Undead do I roll another attack roll, or if new mindless undead try and attack me, do I make a new attack role vs their discipline made as they attempt to enter my area.No and no.

    If I fail on my first roll to beat their discipline, after 3 ticks of maintaining the spell will I get another attack roll to try and beat their discipline.If you fail to hit those in the initial casting they are immune until your next casting, not sustaining.

    Even though Zombies have a mindless attribute the do have a relentless hunger, would that allow them make a mettle test vs the ward to enter it and take a bite of delicious human. Yes.

    If undead have a companion of the rebuke holder grappled will they drag the companion with them out of the rebuke area Up to the GM. Depends on if they can move the opponent that far and escape the radius in the same action.

    Since this is a clock based system, the undead if affected would have to take their next action to leave the area spending the incidental movement to do so,?Yes.

    After they leave the area, if they have the supper desire, can make the check to return to the rebuke area (ie a moment to rebuild their desire), or can they make the mettle check once their turn comes before leaving the area.Probably on their next action.

    #254766
    Anonymous
    Inactive

    Devin, the rules you are looking for are part of the description for sustained spell (pg 346)

    If the Sustained spell affects an area (such as a radius, cone, or arc) you must roll attack rolls each time someone enters the area

    #254769
    Anonymous
    Inactive

    Alas, Josh, he has a point. After all, the rules for Sustained Spells only count if the spell itself does not specifically give rules as to its use which supersede the basic rules.

    All creatures affected by the spell’s initial casting must
    move to the edge of the effect. For as long as the spell is active,
    the affected creatures will not enter the spell’s radius.
    Sustained Effect: Creatures affected must remain outside of
    the spell’s area.
    Pushing Through: Normally, an effected entity will do all it
    can to stay away from the offending priest, but sometimes
    blood lust, rage, or pure hatred will allow it to overcome its
    fear. To attack, the Undead must succeed in a Mettle: Perseverance
    (Re) Action Skill Roll against the caster’s Passive
    Arcanum Value.

    Okay, re-reading this effect and it does look like Devin has a point here:

    1) Only those within a 10′ Radius of the initial casting are affected by the spell. Those who are affected are pushed to the edge and cannot enter (even to attack).

    2) All creatures outside of the 10′ radius are completely unaffected, and can enter the ‘bubble’ as they please.

    3) Those creatures that are affected can reenter the ‘bubble’ by making a Mettle: Perseverence (Re) roll against the caster.

    4) If the creatures FAIL their roll, they can continue to try to enter on subsequent turns.

    As such, this ability is FAR more weak than I previously thought it was. This isn’t necessarily a bad thing (I’d rather a spell end up being LESS powerful than MORE powerful), but it means I’ll have to rethink how to use this spell.

    And I’m like Josh in that the speed of trying to break through is the speed of the action they were trying to do when they attempted to break through. If they were doing a basic movement, it is 4 ticks. If they have reach and are trying to attack, it is the speed of the attack.

    #254771
    Anonymous
    Inactive

    The spell is pretty much a ‘turning undead’ effect, with the priest brandishing his holy symbol and keeping undead and spirits at bay. Josh’s point stands that it’s still a sustained spell and one should not read too much into the ‘at the initial casting’ to imply that it won’t impede new undead that come into range.

    What that is more likely to mean is that if a creature is outside the initial casting, they can’t be ‘pushed to the edge’, as they must be attacked when they try to enter. If they are successfully attacked, they can’t enter, so being pushed back makes no sense. If they are not successfully attacked, they can enter with no restrictions, so again being pushed back makes no sense.

    John

    #254772
    Anonymous
    Inactive

    Devin, the rules you are looking for are part of the description for sustained spell (pg 346)

    If the Sustained spell affects an area (such as a radius, cone, or arc) you must roll attack rolls each time someone enters the area

    I think thissspell is an exception to the rule with the use of the word initial.

    #254779
    Anonymous
    Inactive

    So here we are again, with multiple points of view.

    Here is how I Run the spell (and will continue to do so unless there is a good argument else wise)

    Tick 1
    David successfully casts rebuke. (speed 3, strain 3, sustain 2)
    David makes an attack roll vs the discipline of all “affected creatures”, that is all creatures that are “Undead,Shades,Spirits or Infernals”. Any creature he successfully affects on its next action must move to the edge of the effect 10 feet away. (For convenience we will assume that he affects all creatures unless otherwise noted)

    Tick 2 the skeletons (mindless undead) take a move action to move to the edge of the effect (spd4)

    Tick 3 The Infernal (the very angry infernal) Attempts to “Push Through” and succeeds and attacks (Spd 4)

    Tick 3 The Ghost (the angry Ghost) Attempts to “Push Through” and fails and Moves away (Spd 4)

    Tick 4 David sustains the spell, the only creature in the AOE is the infernal and it has already Pushed through and is no longer affected by the spell.

    Tick 6 David sustains the spell
    Tick 6 The Skeletons Go, David has to make attack roll on them again since he has sustained the spell, he succeeds they stay where they are since they are mindless (Spd 4)

    Tick7 The Infernal attacks (and wont be spoken of again, no longer affected by the spell)
    Tick 7 the Ghost Tries to move in again, David makes a successful attack, and the Ghost fails to push through the Ghost (Spd 4)
    Tick 7 New infernal appears His name is InfernalTwo he tries to charge David, but david successfully hits him as he moves into the AOE and he does not push through
    (spd 3 because magic)
    Tick 8 David takes 5′ incidental movement closer to all of the creatures and sustains his spell (spd 3) He is now forced to make a disc attack on the sekeltons, ghost and infernaltwo because they are in the AOE of the spell, he has some luck and makes all the attack rolls again

    tick 10 skeletons
    Tick 10 InfernalTwo
    Tick 11 Ghost

Viewing 15 posts - 1 through 15 (of 28 total)
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