Makers of Award-winning Role Playing Games Forums Arcanis: The Shattered Empires Arcanis: Rules & Rulings Requirements for Talents (and Martial Techniques)

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  • #273299
    frootsnax
    Participant

    Just realized this ruling also mucks with spell casting Experts who fake Presti to in Archtypes. That does affect Tukufu … and reopens another area that has already been discussed and ruled upon.

    Normally I am very happy with a more restrictive interpretation of the rules. I’m usually conservative in my interpretations.

    But I dislike reversing several previous rulings for a “quick answer.” A non-trivial portion of PCs have taken archetype options to take MT Sweeping Strike or Rapid Reload, or Quick or Presti. After the issues had been hashed out in old threads. I’m not looking forward to carring the water on this one and telling players in Portland the campaign has changed its mind and they may have to rebuild.

    I do not believe this is an over looked topic.

    #273300
    Anonymous
    Inactive

    I just remembered a critical piece of the rationale for Archetype ignoring all prereqs (except tier, race, and limited). Nobody can qualify for (almost) any Talents with skill or Talent prereqs when you choose Archetype Talents – you haven’t gotten any skills or Talents except those granted by Archetype. That means even a Martial with Might 6 does not qualify for Sweeping Strike – the only Martial Technique a Martial could qualify for (without ignoring prereqs) is Wall of Steel (every other Martial Technique requires at least 3 ranks in a skill). Similarly an Expert could not possibly qualify for Prestidigitation (because it requires 3 ranks in a Lore skill).

    Either Archetype must ignore prereqs for Talents or the entire character generation process around Archetypes has to be rewritten.

    #273301
    Anonymous
    Inactive

    That is a fair point Steve.

    The Archetype Talent choice timing is such that the character has not yet assigned skills and attributes for requirements. As you say this is probably why the errata was written as it was in the first place.

    #273302
    Anonymous
    Inactive

    Hello all,
    Let me address a couple of things…
    First, starting with the issue at hand…if You noticed, I said my original post was a quick answer. Through the years, we have had many, many discussions and rulings on a variety of topics, including this one. As best as memory serves, pre-errata, all Talent selection.was delayed until Step 9 of character creation, which specifically states you must meet the pre-reqs. (Which would give you the chance to meet thr pre-reds…like 3 ranks in a Lore skill for Prestidigitatiom) However, this was confusing to some based on wording/timing or whatnot and the errata was made. So, my quick ruling was based on that memory and I did not double check the errata.

    So, to clarify…based upon the errata, Archetypes would get to ignore pre-reqs for a “choose any”. For Bacgrounds and Paths, my original post stands. Yes, I know what the Talent chapter in ARG says. But as we have written more material and Background/Path options, we made some generalized ones to allow players more freedom and individuality. This, unfortunately, has opened the door to abuse. My ruling closes that door. A specifically named Talent is fine (regardless of pre-reqs), “pick” ones are not.

    I also realizes this creates a “why X, but not Y and Z” conundrum, which can be annoying. The best answer I can give to that is because right now it needs to be that way because otherwise, pre-reqs would only matter for a handful of Talents over the course of a Heroes career. Like any other game, several issues have risen to the surface with ARG in the 6 or so years it has been out. This is one of them that would need to be rectified in a second edition.

    Second issue: someone brought up the issue that some Backgrounds/Paths state things like “choose any X Talent” vs. “choose any X Talent that you meet the requirements for”. Although it should be covered by the ruling, these should be treated as synonymous. Different contributors phrase things in different ways. Some write with brevity and simplicity in mind, others add in more verbiage for specificity. It was never the intention to create a back door to Talents. Please remember that unless rules specifically say you can, than you can’t. (Not “the rules don’t say I can’t so I can”.). In the future, if we intend for a general pick to ignore pre-reqs, we will need to specifically say so.

    #273303
    frootsnax
    Participant

    Okay. I still think we may have grumpy players but, that is pretty clear & “explainable.” Thanks for circling back around for a longer take on this Matt.

    #273304
    Anonymous
    Inactive

    Trust me players will always find something to “grump” about. I had a great concept for a Coryani Battle Mage only to find out I have to have Arcanum: Sorcery, when I wanted to go the Arcanum: Meditation route…oh well… \":(\"

    Upon further reflection I have elected to go Inquisitor of the Mother Church with this character…in the end a far more “fun” choice… \":D\" \":twisted:\"

    #273306
    Anonymous
    Inactive

    You do realize that under the ruling, “Learn Martial Technique” is a specifically named talent and is still a valid exemption for Background/Path. It just happens to be a Talent you can take multiple times and gives a different benefit each time.

    #273308
    Anonymous
    Inactive

    You do realize that under the ruling, “Learn Martial Technique” is a specifically named talent and is still a valid exemption for Background/Path. It just happens to be a Talent you can take multiple times and gives a different benefit each time.

    I believe Matt’s intent is plain. If you’ve got an alternate wording that you feel is clear and eliminates that confusion, I expect he’s open to hearing it.

    With a sweep of his hat,

    Paul

    #273316
    Anonymous
    Inactive

    If there is still confusion then I would say that –

    if Learn Martial Technique is provided by an Archetype, Background or Path without a specific Martial Technique being mentioned, then all Requirements for the Martial Technique chosen must be met. The difference is between a Martial Technique specified and one chosen.

    #273317
    Anonymous
    Inactive

    I would argue that Learn Martial Technique isn’t a specifically named talent, any more than “choose any Combat talent” is. You’re still having to pick a talent within a restricted set. Learn Martial Technique: Lunge or Learn Martial Technique: Sweeping Strikes would be examples of a specifically named talent.

    #273318
    Anonymous
    Inactive

    If there is still confusion then I would say that –

    if Learn Martial Technique is provided by an Archetype, Background or Path without a specific Martial Technique being mentioned, then all Requirements for the Martial Technique chosen must be met. The difference is between a Martial Technique specified and one chosen.

    That’s how I would interpret Matt’s ruling for Background and Path. However, the reason for ignoring requirements for Archetype Talents still applies to Learn Martial Technique (it’s impossible to actually meet any stat, skill, or Talent prereqs) so, again, we need to ignore prereqs for Martial Techniques granted by Archetype (only relevant for Martial).

    #273319
    frootsnax
    Participant

    I would argue that Learn Martial Technique isn’t a specifically named talent, any more than “choose any Combat talent” is. You’re still having to pick a talent within a restricted set. Learn Martial Technique: Lunge or Learn Martial Technique: Sweeping Strikes would be examples of a specifically named talent.
    I think Matt and others agree with you. At creation in the archetype phase you get to ignore reqs on Learn Martial technique (if you are a martial character). Everywhere I else you have to meet the reqs of the MT you wish to take.

    #273320
    Anonymous
    Inactive

    In that case, Arcane Spell Casting is caught in the same trap. ie: a Path grants you Arcane Spell Casting but you don’t have the correct stat, thus cannot actually choose one.

    #273321
    frootsnax
    Participant

    ::sigh:: As I understand Matt

    …you ignore the requirements at the Archetype phase. So if you are martial you (can) get MT: Sweeping Strike. Or as an expert you could take Presti or Quick with your any 2 skill talents … and/or you have no problems with ASC as an Arcane archetype (or DSC if you are divine…)

    But that changes for paths and backgrounds. If you get something from one like “any combat talent” then you still have to meet the requirements of what you pick.

    #273322
    Anonymous
    Inactive

    Also, to my knowledge, there is no Path that doesn’t specify which ASC it grants. The core book has Magi, Psion, Sorcerer Priest, and Sword Sage. Each of them tell you which version of ASC they grant.

Viewing 15 posts - 16 through 30 (of 31 total)
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