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- April 23, 2016 at 3:01 am #272432AnonymousInactive
Hello,
We (the LA Staff and I) had a long talk about this last night at our meeting and this was the best and clearest way to settle the whole gender schism that has been giving people conniptions.
If this causes issues with some characters, I’m sorry, but this is the ruling – one which will be written into the new Ssethregore book.
But there were no conniptions around male Ss’ressen Templars of the Fire Dragon with DSC. Up until Cody’s announcement, it was perfectly clear that it was legal. I don’t remember ever seeing any discussion previously that even hinted that male Templars of the Fire Dragon could not take DSC. Everything previously (for Ss’ressen) was around Jeggal Sag (where it was stated that Jeggal Sag does not grant spells and does not have any temples or Templars).
Why this sudden massive change to the rules (specifically for male Ss’ressen Templars of the Fire Dragon) when there was no confusion? I can understand making this ruling for the other ones where there were significant questions raised but why for male Ss’ressen Templars of the Fire Dragon (where there was none)?
April 23, 2016 at 3:39 am #272433AnonymousInactiveBut there were no conniptions around male Templars of the Fire Dragon with DSC. Up until Cody’s announcement, it was perfectly clear that it was legal. Why this sudden massive change to the rules (specifically for male Ss’ressen Templars of the Fire Dragon) when there was no confusion?
Except there was confusion – it wasn’t supposed to be legal. People just didn’t discuss it.
It is far more explicitly called out in the 3.5 books. If you look at the class match, the Initiate / Anointed Priest in ARG maps well to either the priest class or cleric. The Templar matches well to Paladin or Cleric – depending on the focus. One of the biggest differences between a Paladin and a Cleric is full spell progression. If you’re taking DSC you’re getting full spell progression and map to the Cleric spectrum in 3.5. It very explicitly said Male Ss’ressens couldn’t be clerics or priests. The concepts were clearly laid out cleanly in the old system. With all of the ways to get full spell casting in the new system, this didn’t get mapped correctly.
Paladins in the old system for ss’ressen were all male with standard limited paladin spell casting as it was with the HC order as well.
D&D is heavy magic though with most classes getting at least some limited spell casting. If they needed to scale it back and weren’t going to eliminate it entirely, there are limited options – and to be fair, they could have just said “no spell casting for male ss’ressen other than the Shamanic route.” The first is the way they chose to do it. Another option would be to not remove the Limited trait unless you gain DSC (or ASC for that matter) through the Archetype. If the goal is alternate paths to the same concept with differences in Foci, that’s the easiest way to do it. Moving the Special to the archetype to remove the Limited status would scale back on casters significantly and provide extra incentives to take the respective Archetypes. By and large that would bring a lot more archetypal focus back to the game… and have a TON of people up in arms. For that drastic of a general change, perhaps limit that to a 2nd Edition. It could be an alternative approach that the staff could consider.
I can appreciate how difficult it is when the core concept of your character changes. With my primary I went through something vaguely similar though it was event based and purely voluntary.
With the change impacted characters would get a full rebuild. As I understand the rules, if you have spells within a tradition at a given Tier and are the next Tier up, you can Take Learn Spell to learn one at the next level. So if you’ve got Tier I Deity spells, you can get Tier II Deity spells once you’re Tier II. One question to consider is with a rebuild, could you keep those spells that are most core to your vision of your character or replace some of the capabilities in other ways (Replace Diminish Fatigue with Leadership I as it’s a heal)?
Just a thought.
With a sweep of his hat,
Paul
April 23, 2016 at 4:45 am #272435AnonymousInactiveExcept that 3.5 was a completely different system. A Templar with DSC is not a Paladin or a Cleric – it is something completely different.
If it wasn’t supposed to be legal then it should have been disallowed in the rules or errata’d long ago. Given that ARG is a complete set of rules, the only possible reading is that Ss’ressen Templar + DSC is completely legal. My big issue with this is that it seems WAY too late in the game to make such a substantial errata. I’ve never played any other game that made such fundamental changes this long after release.
April 24, 2016 at 2:14 pm #272457AnonymousInactiveNow that I’ve cooled down some, I would like to know more about the rationale for this change.
Given:
- male Ss’ressen Templars of the Fire Dragon with DSC have been legal since ARG (and the living campaign) launched[/*:m]
- there has been no confusion or question about it (no hint in the rulebook that it was not legal and no question on the forums)[/*:m]
- the mechanics are clearly not broken (all other Templars (except those affected by the errata) are still able to take DSC)[/*:m]
- many of the deity spells of the Fire Dragon seem more appropriate for a Templar than a Priest (to me anyway)[/*:m]
Why was it felt that it was important enough to make such a drastic change (speaking only about male Ss’ressen Templars of the Fire Dragon) at this very late date?
Will existing characters be grandfathered or will we be forced to rebuild the character?
I would strongly encourage you to re-evaluate this change. I’ve been playing Ss’kethis for (I think) 4 years with many different GMs and players and there has never been any question on legality. Given the significant time and effort I’ve put into the character, I will be very unhappy if I am forced to rebuild him with a completely different concept (the concept was always a huge ss’ressen templar with DSC).
And one more much less important question that I’m curious about… Why put so many restrictions on Ss’ressen divine casters? Females can’t be Templars and (soon) males (basically) can’t be casters at all (except Primal). This seems like it will result in many fewer people playing Ss’ressen “divine” characters (which seems odd given how important the Fire Dragon seems to be to their culture).
April 24, 2016 at 3:02 pm #272458AnonymousInactiveI am not responding to the direct rules questions as this goes beyond my perview as well as touches on things I had no power to influence before recent times. However, this ruling (including the restictions on Illiirites and Salwueans) reflect the realities of the world of Arcanis as agreed upon by PCI. These rules from henceforth are considered in force as of the time that the Campaign Guide is released.
To understand this ruling please consider the following:
Only male members of the Brood of Ven val’Sosi may be Psionic because of strange physiological (and possibly metaphysical) restrictions.
No ss’ressen can take the Elder Arcane Source (at this time, that we know of).
Only females may take spells from the Eldritch Source because of biological reasons related to how close the eggs are to the central fire from which they are incubated.
Only females are taught theurgy spells. This is because of a cultural objection to male ss’ressen becoming priests. Male priests are physically capable of learning these (hence allowing Rudimentary Prayers and Learn Spell), but the priesthood cast of females would NOT teach them these spells. This ruling reflects the politics of ss’ressen Egg Clutches, much as the ruling reflects the restrictions on the Male Illiirites and Female Saluweans: These priesthoods refuse to share their secrets with filthy/unworthy/etc people of the opposite sex, and keep the power for themselves. The only reason male ss’ressen may pick up some spells is because of the realities of the universe (sometimes they just have to know to do their job) and the realities of the game (because giving some options is better than no options).
Both males and females may take Primal Casting, but only for Jeggal Sag as their ‘patron’. However, due to societal constraints every bit as powerful as those of the Fire Dragon, primarily Male ss’ressen are allowed to become shamans of Jeggal Sag, though some females do hear the call and are accepted.
Simply put, males are NOT the ruling class among the ss’ressen. They are, after a fashion, second class citizens to the ruling class of the female priesthood class. They are the warriors, they are the labourers, and they are the canon fodder. The females are bigger, stronger, and in almost any case take superiority in all things. They are manipulated from literally eggs to take on this roll, and males are intentionally manipulated to be subservient and weaker than the females. Much of this is spelled out on page 37 of the existing Ssethregore document, and will be again when the book is rereleased.
April 24, 2016 at 3:19 pm #272460AnonymousInactiveDarn here I was writing a nice pithy commentary about this and Cody comes along and steals my thunder (and far more eloquently than me…
). Which is why I enjoyed playing a female Ss’Ressen priestess in Gleam of Fires with two males…“You must respect my authority!!”
April 24, 2016 at 5:58 pm #272463AnonymousInactiveBeautifully said, Cody.
I would like to also add that significant tweaks like this have happened “late in the game” in every campaign I have played. In LG, they changed how Ray attacks worked in regards to sneak attack dice, causing one friend to make significant changes to his Arcane Trickster. Another had to completely re-tool his fire Mage at Level 18 or so.
In 3.0/3.5 LA, they changed Warped One to be a semi-religious class, causing Dustin Reid (aka ‘Gnomie”) to change from a barbarian/warped one to a crazy alchemist creating his “bag bombs”.
A friend of mine and I played Altherian Sharpshooters. In 3.0, we got the “kill shot” at level 9. With the 3.5 changes in the PGtA, we lost it until level 12. When we were level 13-14, the campaign ruled no auto-crits because of shenanigans others were pulling. The campaign director at the time even said “sharpshooters, given that they only have 1 attack should get the auto-crit, but we still aren’t allowing auto-crits”. My friend converted to a control Psion.
We understand and empathize that this will create problems for some characters. But, as Cody pointed out, male Ssressen are second class citizens. They are bred to hunt, fight, do menial labor, and possibly breed.
April 24, 2016 at 6:07 pm #272465AnonymousInactiveA friend of mine and I played Altherian Sharpshooters. In 3.0, we got the “kill shot” at level 9. With the 3.5 changes in the PGtA, we lost it until level 12. When we were level 13-14, the campaign ruled no auto-crits because of shenanigans others were pulling. The campaign director at the time even said “sharpshooters, given that they only have 1 attack should get the auto-crit, but we still aren’t allowing auto-crits”. My friend converted to a control Psion.
Having played with and judged several sharpshooters both at home and a cons I can tell you all about “shenanigans. One shot kills kept spoiling fights for others at the table.
April 24, 2016 at 6:13 pm #272466AnonymousInactiveI was one of those, Mike. At 20th level, with the tweakiest 1 shot I could do, I did @50-75 hp a turn (w/o a lucky crit). Of the damage dealers at our regular table, I was lowest. I was just spell disruption. A barbarian/fighter was dealing easily over 300. Same with Bowmen.
April 24, 2016 at 6:19 pm #272467AnonymousInactiveI was one of those, Mike. At 20th level, with the tweakiest 1 shot I could do, I did @50-75 hp a turn (w/o a lucky crit). Of the damage dealers at our regular table, I was lowest. I was just spell disruption. A barbarian/fighter was dealing easily over 300. Same with Bowmen.
Those crazy numbers make my head hurt.
Which is why to this day I hate running high level tables! When I hear someone doing 300 points of damage in one hit I can’t help but want to audit their character sheet. It just feels wrong somehow. Yeah I get the whole raging power attack stat-bumped cheesed out kill monster thing. But I don’t like judging it because the mental gymnastics I have to go through to challenge that sort of cheese sucks all the fun out of the game for me.April 24, 2016 at 6:49 pm #272469AnonymousInactiveI would like to also add that significant tweaks like this have happened “late in the game” in every campaign I have played. In LG, they changed how Ray attacks worked in regards to sneak attack dice, causing one friend to make significant changes to his Arcane Trickster. Another had to completely re-tool his fire Mage at Level 18 or so.
We understand and empathize that this will create problems for some characters. But, as Cody pointed out, male Ssressen are second class citizens. They are bred to hunt, fight, do menial labor, and possibly breed.
It could be that my experiences have been different because I have not played much d20 league (besides 4e where Hasbro/WotC was very permissive (I don’t think anything was ever banned or changed significantly – the rule was “if we publish it, you can use it”)). I’ve just played many other games and I don’t remember any character-killing errata/changes anywhere near 5 years into the game/campaign.
I understand that males are second-class citizens but having Templars with DSC makes them much more effective as fighters – something that should be desirable given the relatively low Black Talon numbers.
I’m apparently the only one on the forums massively opposed to this change so I don’t really expect a reversal (though I’m still hopeful). I’ll just try to sum up briefly why this bothers me so much and why it might be a bad idea (some of this assumes existing characters must be rebuilt and will not be grandfathered):
- The ARG rules have clearly and unambiguously said that male Ss’ressen Templars can take DSC for 5 years.
- There has never been a hint that this was not intended. The first even hint of any change was Cody’s announcement earlier in this thread lumping male Ss’ressen in with others that have had significant questions/confusion.[/*:m]
- There has never been any question about it on the forums. I think everything else in Cody’s announcement has been questioned openly on the forums (and all(?) previous similar errata had similar discussions).[/*:m][/*:m]
- Players have characters built around this rule that they’ve spent significant time and effort on for 4+ years.
- This is potentially a character-killing change. Is this change worth potentially alienating players? Given the Arcanis player base, is it worth risking losing even one die-hard player?[/*:m][/*:m]
- The change does not mechanically improve the game (eg it’s not fixing anything that is broken).[/*:m]
- I believe some other significant changes have been deferred until a possible 2nd edition. What makes this one important enough to include now?[/*:m]
If existing characters will be forced to rebuild, can that at least be deferred until the new Ssethregore book is released (assuming the campaign guide will be out first)?
April 24, 2016 at 8:07 pm #272472AnonymousInactiveThere will be rebuilds allowed in the campaign after every book is released. As a member of the campaign staff, I think it is fair to allow a certain grace period in rebuilding your character to reflect these rules changes (I myself have been forced to change my characters before based on a rules change). However, with Origins 7 weeks away, I believe that will be sufficient time to make your character accord to these rules.
April 24, 2016 at 8:33 pm #272475AnonymousInactiveThere will be rebuilds allowed in the campaign after every book is released. As a member of the campaign staff, I think it is fair to allow a certain grace period in rebuilding your character to reflect these rules changes (I myself have been forced to change my characters before based on a rules change). However, with Origins 7 weeks away, I believe that will be sufficient time to make your character accord to these rules.
I thought these rules were only official once the new campaign guide is released?
Given that the Ssethregore book will be coming out soon and will affect the same players, why not defer this rules change forced rebuild until Ssethregore is released?
If you have any suggestions for how to rebuild and not destroy the character, I’m open to suggestions (if I just swap DSC for RP, that goes from 9 spells to 2 which is a massive decrease (much more severe than Cleric vs Paladin in D&D) and it gets worse at tier 3).
April 24, 2016 at 9:06 pm #272476AnonymousInactiveIf you have any suggestions for how to rebuild and not destroy the character, I’m open to suggestions (if I just swap DSC for RP, that goes from 9 spells to 2 which is a massive decrease (much more severe than Cleric vs Paladin in D&D) and it gets worse at tier 3).
Much more severe than cleric vs. Paladin in D&D? At 10th level a paladin has 2 spells, and a cleric has 20. How is this worse? At tier 3 you will get 1/4 the number of spells. Sure, not arguing it sucks, but it does allow you to choose what spell is most important to you and really work it, much like a paladin did in D&D.
Now, the introduction of some Templar specific spells might be an interesting idea in the Ssethregore book, much like paladin specific spells. Not spells a priest couldn’t learn of course, but something they might culturally look down upon as a spell meant to help their lessers or something.
April 24, 2016 at 9:46 pm #272477AnonymousInactiveApparently I should have waited before posting my “summation” message. After more thinking triggered by Matt’s post, I can sum it up more concisely and precisely:
- Male Ss’ressen Templars taking DSC has been unquestionably legal for 5 years (not even a hint that it wasn’t intended).[/*:m]
- This rule change is not necessary. It may fit Henry’s vision for the world better than the existing rules but the change does not make the game mechanically better (it is not fixing an issue with the mechanics). Given the extended time this rule has been as-is, I (personally) don’t think that’s sufficient reason to make such dramatic errata.[/*:m]
- I’ve spent 1000s of hours and $1000s over 4 years building up this character which was perfectly legal and not abusive or broken in any way. Now I’m being told that the entire concept is illegal and I must make a different character (at least with the existing pre-Ssethregore material, I can’t think of any way to make a character close to Ss’kethis with this rule in place).[/*:m]
I know I’m very likely beating a dead horse (and I’ve been quite verbose) so this will be my last message about why the errata should not be implemented.
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