Viewing 15 posts - 16 through 30 (of 71 total)
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  • #258396
    Anonymous
    Inactive

    A talent which may raise the CTN when casting a spell with a shield is not a bad idea…

    :::thinks it over::::And dual wielders please!

    hell no \":P\"

    #258398
    Anonymous
    Inactive

    A talent which may raise the CTN when casting a spell with a shield is not a bad idea…

    :::thinks it over::::

    I hope the potential CTN increase is pretty significant.

    It would be a major advantage to have a combat effective defense/weapons in-hand and still have full casting.

    Personally, I think an increase in Speed to the casting and next weapon swing feels more appropriate. Shield wielders should lose their shield bonuses until their next action.

    If the ‘cost/increase’ is not pretty stiff, there is (again) even less reason to use anything but two weapons or a weapon/shield combo.\

    get out of my head….

    Adaptation: +3 CTN, +2 Speed, you lose all benefits of your shield for a number of ticks equal to the speed of the spell being cast

    #258399
    Anonymous
    Inactive

    I said dual wielders please! No seriously, dual wielding is the worst fighting style you out there, if you are going to make a talent for the best fighting style (sword and board) then I don’t see why not TWF.

    #258402
    Anonymous
    Inactive

    If the two-handed weapon talent is just a speed addition, then why is shield and TWF a CTN boost?

    #258405
    Anonymous
    Inactive

    If the two-handed weapon talent is just a speed addition, then why is shield and TWF a CTN boost?

    because you give up the avoidance bonus for a two-handed weapon……

    a shield gives you weapon tricks and grants a bonus to avoidance…..

    #258406
    Anonymous
    Inactive

    If the two-handed weapon talent is just a speed addition, then why is shield and TWF a CTN boost?

    because you give up the avoidance bonus for a two-handed weapon……

    a shield gives you weapon tricks and grants a bonus to avoidance…..Losing your shield’s bonus until your next action and a speed boost seems like enough to me.

    #258410
    Anonymous
    Inactive

    Eisener is Sword and Board HC of Nier … uses a bastard sword. I spend a 2 tick action to dump his shield if I have to cast in combat.

    So it’s a minimum of 3 ticks to stow the shield and 2 ticks to ready it again? With tier 2 QuickDraw it would be +1 tick to stow, cast and +1 tick to ready again? Not too bad.

    John

    A talent which may raise the CTN when casting a spell with a shield is not a bad idea…

    :::thinks it over::::

    I’d like to see a talent that builds off of Battle Magi or something which allows you to use your Weapon Hand to perform Casting somatic components.

    John

    #258411
    Anonymous
    Inactive

    A talent which may raise the CTN when casting a spell with a shield is not a bad idea…

    :::thinks it over::::

    I hope the potential CTN increase is pretty significant.

    It would be a major advantage to have a combat effective defense/weapons in-hand and still have full casting.

    Personally, I think an increase in Speed to the casting and next weapon swing feels more appropriate. Shield wielders should lose their shield bonuses until their next action.

    If the ‘cost/increase’ is not pretty stiff, there is (again) even less reason to use anything but two weapons or a weapon/shield combo.\

    get out of my head….

    Adaptation: +3 CTN, +2 Speed, you lose all benefits of your shield for a number of ticks equal to the speed of the spell being cast

    I may be missing something but can’t I do this already with Quick Draw Tier III and not suffer the CTN?

    Tick 1: Quick Sheath shield as Trivial (+1), Cast Spell (Speed: X), Draw Shield as Trivial (+1) – Total Cost: Spell Speed +2 without CTN boost?

    John

    #258415
    Anonymous
    Inactive

    No. A shield counts as a weapon, and must be stowed at weapons speed unless you have quick draw T3.

    #258420
    Anonymous
    Inactive

    No. A shield counts as a weapon, and must be stowed at weapons speed unless you have quick draw T3.

    Fixed: I meant Quick Draw III

    #258427
    Anonymous
    Inactive

    Adaptation: +3 CTN, +2 Speed, you lose all benefits of your shield for a number of ticks equal to the speed of the spell being cast

    I like this except the speed seems like it should be +1 (the same as Quick Hands). With losing the shield bonus, personally, I’d even look at +0 speed (off the top of my head, I can’t think of any problems but there very well may be).

    Also, I’d have to agree that I don’t see a reason not to allow this to apply to TWF (lose ability to off-hand attack and/or any benefits of off-hand weapon for speed of spell) as TWF really is sub-par for almost any character build.

    #258446
    Anonymous
    Inactive

    I may be missing something but can’t I do this already with Quick Draw Tier III and not suffer the CTN?

    Tick 1: Quick Sheath shield as Trivial (+1), Cast Spell (Speed: X), Draw Shield as Trivial (+1) – Total Cost: Spell Speed +2 without CTN boost?

    John

    at the cost of two talents, give and take.. you are still adding +2 to your speed.

    but I may be willing to drop it to +1 speed

    #258448
    Anonymous
    Inactive

    I like the option you’ve outlined as well. Are these candidates possible in the Blessed Lands book? If so I have a background Id like to submit.

    John

    #258449
    Anonymous
    Inactive

    How many Trivial actions can a character take during each of their turns?

    #258452
    Anonymous
    Inactive

    How many Trivial actions can a character take during each of their turns?

    I am not sure there’s a limit other than what the GM says. At least I’ve not put a hard limit in my games unless it got ridiculous.

    John

Viewing 15 posts - 16 through 30 (of 71 total)
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