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- March 11, 2014 at 5:40 pm #258457AnonymousInactive
Trivial and Simple Actions can be performed in combination with other actions
just add 1 or 2 for each action
March 11, 2014 at 5:43 pm #258461AnonymousInactiveTrivial and Simple Actions can be performed in combination with other actions
just add 1 or 2 for each action
Interesting. I knew “some” speed 2 actions were combinable but I didn’t realize all Simple skill
Actions were. That makes using Exploit Weakness more feasible
John
March 11, 2014 at 5:49 pm #258468AnonymousInactivebe careful, not all speed two actions are simple
March 11, 2014 at 5:55 pm #258472AnonymousInactiveTrue, but exploit weakness is
I’ll have to review what other things are Simple. So far found Exploit Weakness and Challenge .John
March 11, 2014 at 6:04 pm #258475AnonymousInactivedistract opponent isnt tho
March 11, 2014 at 9:07 pm #258510AnonymousInactiveJust noticed this in the rulebook:
Trivial Actions
Some actions may be combined with other actions, causing a slight delay. Only one Trivial Action may be taken during a given Character’s turn.Looks like I’ve been doing it wrong for a while now.
John
March 11, 2014 at 9:08 pm #258511AnonymousInactivewhere is that, i didnt see it on my last perusal for it
March 11, 2014 at 9:22 pm #258520AnonymousInactiveUnder Actions in Combat (Definition of Trivial Actions). I’ve missed it apparently *every* time I’ve looked.
March 11, 2014 at 9:32 pm #258528AnonymousInactivepage 309
March 11, 2014 at 10:23 pm #258557AnonymousInactiveWhere does it say simple action may be combined with another action?
March 11, 2014 at 10:27 pm #258561AnonymousInactiveWhere does it say simple action may be combined with another action?
Page 137 under actions.
John
March 11, 2014 at 10:36 pm #258564AnonymousInactiveTrivial and Simple Actions can be performed in
combination with other actions (such as movement or
even attacking), as their use doesn’t warrant consideration
as an action but do occupy a small portion of a hero’s time
(reflected in the Speed cost of the skill use).March 11, 2014 at 10:40 pm #258566AnonymousInactiveQuick Hands is a +1 Trivial
Shield and Cast: The shield one should be +1 Trivial and you lose your shield bonus until the beginning of your next action. Losing your shield bonus should be enough of a penalty to balance out. Don’t do any CTN things.
Two Weapon Casting: This should exist. There is no reason for it not to. TWF is not overpowered or powerful in general. I don’t know what the speed cost should be though. Maybe +2. Don’t do any CTN things.
Remember all these talents can be done with Quick Draw T3.
March 11, 2014 at 10:49 pm #258576frootsnaxParticipantEisener is Sword and Board HC of Nier … uses a bastard sword. I spend a 2 tick action to dump his shield if I have to cast in combat.2 ticks? Stowing a shield is weapon speed. Dropping it on the ground is speed 0.
How are you doing this at speed 2?
Hunh. You know I was told in the Jappa BI that it was speed 2 to drop a shield to the ground. Seemed reasonable to me that its somewhat more complicated to get rid of something with arm straps than to drop what’s in your hand. So that’s what I’ve done … doesn’t happen very often for Eisener in combat so its always been a corner case. (He’s more paladin-y in his spell casting and usually uses it out of combat).
But you’re right it should be speed zero to drop. Boo-yah!
March 11, 2014 at 10:50 pm #258577AnonymousInactiveRemember all these talents can be done with Quick Draw T3.
Correct, a 3 talent investment which can also be used in a number of ways and requires high quickness.
IF shield casting makes it into a product it will require 1 talent, shield training, casting ability… Thus a CTN increse, and losing of the shield bonus for X ticks seems like a fair trade.
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