Viewing 15 posts - 31 through 45 (of 71 total)
  • Author
    Posts
  • #258457
    Anonymous
    Inactive

    Trivial and Simple Actions can be performed in combination with other actions

    just add 1 or 2 for each action

    #258461
    Anonymous
    Inactive

    Trivial and Simple Actions can be performed in combination with other actions

    just add 1 or 2 for each action

    Interesting. I knew “some” speed 2 actions were combinable but I didn’t realize all Simple skill
    Actions were. That makes using Exploit Weakness more feasible \":)\"

    John

    #258468
    Anonymous
    Inactive

    be careful, not all speed two actions are simple

    #258472
    Anonymous
    Inactive

    True, but exploit weakness is \":)\" I’ll have to review what other things are Simple. So far found Exploit Weakness and Challenge .

    John

    #258475
    Anonymous
    Inactive

    distract opponent isnt tho \":(\"

    #258510
    Anonymous
    Inactive

    Just noticed this in the rulebook:

    Trivial Actions
    Some actions may be combined with other actions, causing a slight delay. Only one Trivial Action may be taken during a given Character’s turn.

    Looks like I’ve been doing it wrong for a while now.

    John

    #258511
    Anonymous
    Inactive

    where is that, i didnt see it on my last perusal for it

    #258520
    Anonymous
    Inactive

    Under Actions in Combat (Definition of Trivial Actions). I’ve missed it apparently *every* time I’ve looked.

    #258528
    Anonymous
    Inactive

    page 309

    #258557
    Anonymous
    Inactive

    Where does it say simple action may be combined with another action?

    #258561
    Anonymous
    Inactive

    Where does it say simple action may be combined with another action?

    Page 137 under actions.

    John

    #258564
    Anonymous
    Inactive

    Trivial and Simple Actions can be performed in
    combination with other actions (such as movement or
    even attacking), as their use doesn’t warrant consideration
    as an action but do occupy a small portion of a hero’s time
    (reflected in the Speed cost of the skill use).

    #258566
    Anonymous
    Inactive

    Quick Hands is a +1 Trivial

    Shield and Cast: The shield one should be +1 Trivial and you lose your shield bonus until the beginning of your next action. Losing your shield bonus should be enough of a penalty to balance out. Don’t do any CTN things.

    Two Weapon Casting: This should exist. There is no reason for it not to. TWF is not overpowered or powerful in general. I don’t know what the speed cost should be though. Maybe +2. Don’t do any CTN things.

    Remember all these talents can be done with Quick Draw T3.

    #258576
    frootsnax
    Participant

    Eisener is Sword and Board HC of Nier … uses a bastard sword. I spend a 2 tick action to dump his shield if I have to cast in combat.2 ticks? Stowing a shield is weapon speed. Dropping it on the ground is speed 0.

    How are you doing this at speed 2?

    Hunh. You know I was told in the Jappa BI that it was speed 2 to drop a shield to the ground. Seemed reasonable to me that its somewhat more complicated to get rid of something with arm straps than to drop what’s in your hand. So that’s what I’ve done … doesn’t happen very often for Eisener in combat so its always been a corner case. (He’s more paladin-y in his spell casting and usually uses it out of combat).

    But you’re right it should be speed zero to drop. Boo-yah!

    #258577
    Anonymous
    Inactive

    Remember all these talents can be done with Quick Draw T3.

    Correct, a 3 talent investment which can also be used in a number of ways and requires high quickness.

    IF shield casting makes it into a product it will require 1 talent, shield training, casting ability… Thus a CTN increse, and losing of the shield bonus for X ticks seems like a fair trade.

Viewing 15 posts - 31 through 45 (of 71 total)
  • The forum ‘Arcanis: Rules & Rulings’ is closed to new topics and replies.