Viewing 8 posts - 61 through 68 (of 68 total)
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  • #260387
    Anonymous
    Inactive

    Q: How to characters acquire their starting languages?

    A: there are four steps in character creation which the character acquires languages.
    1) Race: A character gains all Automatic Languages listed in their racial entry, if their race lists national, they only receive one national language
    2) When you chose your Nationality you chose 1 native language, If your character already knows all of their national languages, this language is lost, see table 2-6 for a list of native languages.
    3) After hero creation the character gains an additional number of languages equal to their passive logic, 1 of which must also be from their nation’s list of languages, If your character already knows all of their national languages, you may pick any language.
    4) If the hero starts with ranks in linguistics they gain an additional language, 2 if they start with 3 ranks or more.

    wording suggestions in bold

    sounds like this idea is winning out

    #260388
    Anonymous
    Inactive

    Everyone should remember that a lot of people should not be getting a National Language. The language you get is from your character’s home region, not just anywhere in the nation.

    #260390
    Anonymous
    Inactive

    devin.. uh what?

    #260395
    Anonymous
    Inactive

    One change for clarity:

    Q: How to characters acquire their starting languages?

    A: there are four steps in character creation which the character acquires languages.
    1) Race: A character gains all Automatic Languages listed in their racial entry, if their race lists Native Nation or national, they only receive one national language
    2) When you chose your Nationality you chose 1 native language, If your character already knows all of their national languages, this language is lost, see table 2-6 for a list of native languages.
    3) After hero creation the character gains an additional number of languages equal to their passive logic, 1 of which must also be from their nation’s list of languages, If your character already knows all of their national languages, you may pick any language.
    4) If the hero is Trained in the Linguistics Skill they gain 1 additional language, plus 1 additional language for every 3 ranks in Linguistics.

    wording changes Underlined

    #260406
    Anonymous
    Inactive

    I think Devin means that if, for example, you’re playing a Ying Hir that you should be choosing Ying Hir as your language and not Erdukeen. I.e. Your “national” language should be appropriate to your starting area within a country.

    #260421
    Anonymous
    Inactive

    All races but Ghost Scale say Native Nation, GS say National, if they give any choice (most just give specific language(s)). It would probably be logical to say in this case National means the same as Native Nation just to keep things consistent.

    Maybe in a reprint run or as fan made amendment we can remake the table to indicate which regions would have what language for the nation and region table. For the most part I think you can figure them all out if you read the Codex Arcanis section of the core rule book, but laying it out for players to clearly see can’t hurt.

    #260448
    Anonymous
    Inactive

    Quick question about Skohir, as it only shows up on Table 2-6 and isn’t part of the Language tree on 2-16. Would it be a sub set of High Khitani like Yhing hir, or a sub set of Yhing hir itself, or one of the Unique Tongues?

    #260457
    Anonymous
    Inactive

    The Skoi are represented by Norse names, and the Skohir are a mix of Yhing Hir and Skoi. As such, Skohir would be related to Yhing Hir with notable “otherness”. If real life equivalents are taken into account, it would have a similar root to Milandesian.

Viewing 8 posts - 61 through 68 (of 68 total)
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