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- This topic has 75 replies, 16 voices, and was last updated 9 years, 4 months ago by Anonymous.
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- February 21, 2014 at 3:50 pm #257213AnonymousInactive
Updated.
With a sweep of his hat,
Paul
February 21, 2014 at 7:50 pm #257224AnonymousInactiveI added Sweeping Pain. The other was already listed.
February 22, 2014 at 7:32 pm #257276AnonymousInactiveSo I had a chance to see an Arcane Strike/Sweeping Strike of Enemy of my Enemy in action last night. My biggest concern was doing it with a 20′ pike in a crowded room. I assigned some cover penalties and overall I don’t think it was bad as the player missed a lot. However, I can certainly see how it could get problematic. That said I don’t think anything needs changed with arcane strike. What I had not taken into account with the spell is that to target 2 targets it becomes interruptible. Using sweeping strike it does not. I don’t have a good idea on what, if anything, needs done but it warrants keeping an eye on.
John
February 24, 2014 at 12:37 am #257381AnonymousInactiveWell the Arcane Sweeping combos won’t be back for a while. After last night, I decided to invest more of my advancement to hitting my targets than getting cute with my effects. So Arcane Strike Sweeping Strike won’t be back until I hit a later tier.
February 25, 2014 at 3:47 am #257469AnonymousInactiveexpect a slight bit of errata for Arcane Strike
Thinking of limiting the traditions you can apply
February 25, 2014 at 6:00 am #257470frootsnaxParticipantexpect a slight bit of errata for Arcane Strike
Thinking of limiting the traditions you can apply
I’d be careful about traditions you limit. If Arcane a strike is only about adding extra damage from elemental bolt or whatever then IMO it’s just not that hot when compared to other options. You pick up strain and recovery. If some control spells are allowed but not others then we are adding complexity and potentially rejiggering the line as we find different synergies with other talents.
February 25, 2014 at 11:38 am #257473AnonymousInactiveexpect a slight bit of errata for Arcane Strike
Thinking of limiting the traditions you can apply
I’d be careful about traditions you limit. If Arcane a strike is only about adding extra damage from elemental bolt or whatever then IMO it’s just not that hot when compared to other options. You pick up strain and recovery. If some control spells are allowed but not others then we are adding complexity and potentially rejiggering the line as we find different synergies with other talents.That entire fighting style is overpowered, especially the tier four ability. I think some balancing on this maneuver’s part would be nice. I think tradition would be a nice way to go about it.
February 25, 2014 at 12:24 pm #257475AnonymousInactiveexpect a slight bit of errata for Arcane Strike
Thinking of limiting the traditions you can apply
I thought you had said it was intended to allow the types of non damaging spells being used. I’m curious what traditions you’re thinking since it’s available to several casting types, the traditions need to be balanced out. If you plan on limiting it to damage spells or removing traditions like illusion that provide nice added effects then you’d need to remove the no Primary Die restriction and the whole elemental AR applies to the whole damag amount I think.
Is it really a problem of Arcane Strike or is this a Sweeping Strike problem?
John
February 25, 2014 at 12:26 pm #257476AnonymousInactiveexpect a slight bit of errata for Arcane Strike
Thinking of limiting the traditions you can apply
I’d be careful about traditions you limit. If Arcane a strike is only about adding extra damage from elemental bolt or whatever then IMO it’s just not that hot when compared to other options. You pick up strain and recovery. If some control spells are allowed but not others then we are adding complexity and potentially rejiggering the line as we find different synergies with other talents.That entire fighting style is overpowered, especially the tier four ability. I think some balancing on this maneuver’s part would be nice. I think tradition would be a nice way to go about it.
Please provide examples of why the fighting style is overpowers compared to any others, before just blanket statements are made.
John
February 25, 2014 at 1:45 pm #257479AnonymousInactivePeople are entitled to have an opinion. I think the fighting style is overpowered also.
and I think instead of limiting traditions, it should be limited to spells that affect avoidance and fortitude and not allow spells that affect discipline. there are already precidents in the system about those two type of attacks
February 25, 2014 at 1:46 pm #257480AnonymousInactiveIt’s great to have an opinion, but generally those are also supported by some actual evidence. It’s perfectly fine to say something is overpowered, but why? It’s hard to discuss or debate otherwise.
February 25, 2014 at 1:56 pm #257481AnonymousInactiveand I think instead of limiting traditions, it should be limited to spells that affect avoidance and fortitude and not allow spells that affect discipline. there are already precidents in the system about those two type of attacks
Which precedents are you speaking of? There are already martial maneuvers that target Discipline, so I’d say that is good precedent that weapon attacks can affect your opponent’s mental state as well.
John
February 25, 2014 at 2:05 pm #257482AnonymousInactiveAny spells that attack Avoidance or Fortitude use the Prowess attribute unless otherwise indicated.
Any spells that attack a Target’s Discipline always use the Arcanum skill’s Primary Attribute.ARPG 348
February 25, 2014 at 2:25 pm #257483AnonymousInactiveAny spells that attack Avoidance or Fortitude use the Prowess attribute unless otherwise indicated.
Any spells that attack a Target’s Discipline always use the Arcanum skill’s Primary Attribute.ARPG 348
I’m not sure how this supports “No discipline attacks with Arcane Strike”? Could you elaborate? As I’ve pointed out, there are already weapon maneuvers that can target Discipline (using Prowess), so I’m not sure how channeling a spell as a maneuver would be any different. Perhaps Arcane Strike should use the character’s Primary Casting Attribute for Discipline spells?
John
February 28, 2014 at 7:04 pm #257825AnonymousInactivePeople are entitled to have an opinion. I think the fighting style is overpowered also.
and I think instead of limiting traditions, it should be limited to spells that affect avoidance and fortitude and not allow spells that affect discipline. there are already precidents in the system about those two type of attacks
I have been thinking of this option as well
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